Find limit of recursion: Difference between revisions

m
→‎{{header|Phix}}: added syntax colouring the hard way, phix/basics
(Added Arturo implementation)
m (→‎{{header|Phix}}: added syntax colouring the hard way, phix/basics)
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On 32-bit the limit is an impressive 31 million. I have seen this hit 43 million on 64-bit, but it then forced a hard reboot.<br>
Those limits will obviously be significantly smaller for routines with more parameters, local variables, and temps.
<!--<lang Phix>atom t1 = time()+1-->
<span style="color: #004080;">atom</span> <span style="color: #000000;">t1</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">time<span style="color: #0000FF;">(<span style="color: #0000FF;">)<span style="color: #0000FF;">+<span style="color: #000000;">1</span>
 
integer depth = 0
<span style="color: #004080;">integer</span> <span style="color: #000000;">depth</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">0</span>
 
procedure recurse()
<span style="color: #008080;">procedure</span> <span style="color: #000000;">recurse<span style="color: #0000FF;">(<span style="color: #0000FF;">)</span>
if time()>t1 then
<span style="color: #008080;">if</span> <span style="color: #7060A8;">time<span style="color: #0000FF;">(<span style="color: #0000FF;">)<span style="color: #0000FF;">><span style="color: #000000;">t1</span> <span style="color: #008080;">then</span>
?depth
<span style="color: #0000FF;">?<span style="color: #000000;">depth</span>
t1 = time()+1
<span style="color: #000000;">t1</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">time<span style="color: #0000FF;">(<span style="color: #0000FF;">)<span style="color: #0000FF;">+<span style="color: #000000;">1</span>
end if
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
depth += 1
<span style="color: #000000;">depth</span> <span style="color: #0000FF;">+=</span> <span style="color: #000000;">1</span>
<span style="color: #000080;font-style:italic;">-- only 1 of these will ever get called, of course...</span>
recurse()
<span style="color: #000000;">recurse<span style="color: #0000FF;">(<span style="color: #0000FF;">)</span>
recurse()
<span style="color: #000000;">recurse<span style="color: #0000FF;">(<span style="color: #0000FF;">)</span>
recurse()
<span style="color: #000000;">recurse<span style="color: #0000FF;">(<span style="color: #0000FF;">)</span>
end procedure
<span style="color: #008080;">end</span> <span style="color: #008080;">procedure</span>
 
recurse()</lang>
<span style="color: #000000;">recurse<span style="color: #0000FF;">(<span style="color: #0000FF;">)
<!--</lang>-->
{{out|output|text=&nbsp; 32 bit}}
<pre>
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=== saner ===
The following much more safely merely tests it can reach 20,000,000, plus however far it gets in the last whole-second
<!--<lang Phix>atom t1 = time()+1-->
<span style="color: #004080;">atom</span> <span style="color: #000000;">t1</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">time<span style="color: #0000FF;">(<span style="color: #0000FF;">)<span style="color: #0000FF;">+<span style="color: #000000;">1</span>
integer depth = 0, depth_blown = false
<span style="color: #004080;">integer</span> <span style="color: #000000;">depth</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">0<span style="color: #0000FF;">,</span> <span style="color: #000000;">depth_blown</span> <span style="color: #0000FF;">=</span> <span style="color: #004600;">false</span>
string btd = "building"
<span style="color: #004080;">string</span> <span style="color: #000000;">btd</span> <span style="color: #0000FF;">=</span> <span style="color: #008000;">"building"</span>
procedure recurse()
<span style="color: #008080;">procedure</span> <span style="color: #000000;">recurse<span style="color: #0000FF;">(<span style="color: #0000FF;">)</span>
if time()>t1 then
<span style="color: #008080;">if</span> <span style="color: #7060A8;">time<span style="color: #0000FF;">(<span style="color: #0000FF;">)<span style="color: #0000FF;">><span style="color: #000000;">t1</span> <span style="color: #008080;">then</span>
printf(1,"depth: %d (%s)\n",{depth,btd})
<span style="color: #7060A8;">printf<span style="color: #0000FF;">(<span style="color: #000000;">1<span style="color: #0000FF;">,<span style="color: #008000;">"depth: %d (%s)\n"<span style="color: #0000FF;">,<span style="color: #0000FF;">{<span style="color: #000000;">depth<span style="color: #0000FF;">,<span style="color: #000000;">btd<span style="color: #0000FF;">}<span style="color: #0000FF;">)</span>
if depth>20_000_000 then
<span style="color: #008080;">if</span> <span style="color: #000000;">depth<span style="color: #0000FF;">><span style="color: #000000;">20<span style="color: #000000;">_000_000</span> <span style="color: #008080;">then</span>
depth_blown = true
<span style="color: #000000;">depth_blown</span> <span style="color: #0000FF;">=</span> <span style="color: #004600;">true</span>
btd = "tearing down"
<span style="color: #000000;">btd</span> <span style="color: #0000FF;">=</span> <span style="color: #008000;">"tearing down"</span>
end if
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
t1 = time()+1
<span style="color: #000000;">t1</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">time<span style="color: #0000FF;">(<span style="color: #0000FF;">)<span style="color: #0000FF;">+<span style="color: #000000;">1</span>
end if
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
if depth_blown then
<span style="color: #008080;">if</span> <span style="color: #000000;">depth_blown</span> <span style="color: #008080;">then</span>
depth -= 1
<span style="color: #000000;">depth</span> <span style="color: #0000FF;">-=</span> <span style="color: #000000;">1</span>
else
<span style="color: #008080;">else</span>
depth += 1
<span style="color: #000000;">depth</span> <span style="color: #0000FF;">+=</span> <span style="color: #000000;">1</span>
recurse() -- (build, aka +1 with progress)
<span style="color: #000000;">recurse<span style="color: #0000FF;">(<span style="color: #0000FF;">)</span> <span style="color: #000080;font-style:italic;">-- (build, aka +1 with progress)</span>
recurse() -- (tear down, -1 with progress)
<span style="color: #000000;">recurse<span style="color: #0000FF;">(<span style="color: #0000FF;">)</span> <span style="color: #000080;font-style:italic;">-- (tear down, -1 with progress)</span>
end if
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
end procedure
<span style="color: #008080;">end</span> <span style="color: #008080;">procedure</span>
recurse()</lang>
<span style="color: #000000;">recurse<span style="color: #0000FF;">(<span style="color: #0000FF;">)
<!--</lang>-->
{{out}}
<pre>
7,794

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