Fibonacci word/fractal: Difference between revisions
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→{{header|Fōrmulæ}}
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{{task|Fractals}}
[[File:Fib_word_fractal.gif|613px||right]]
The [[Fibonacci word]] may be represented as a fractal as described [http://hal.archives-ouvertes.fr/docs/00/36/79/72/PDF/The_Fibonacci_word_fractal.pdf here]:
<br><br><small>(Clicking on the above website </small> (hal.archives-ouvertes.fr) <small> will leave a cookie.)</small>
:For F_word<sub>m</sub> start with F_wordChar<sub>n=1</sub>
Line 15 ⟶ 18:
;Task:
Create and display a fractal similar to [http://hal.archives-ouvertes.fr/docs/00/36/79/72/PDF/The_Fibonacci_word_fractal.pdf Fig 1].
<br><br><small>(Clicking on the above website </small> (hal.archives-ouvertes.fr) <small> will leave a cookie.)</small>
<br><br>
Line 20 ⟶ 24:
Prints F_Word<sub>30</sub> currently. Segment length and F_Word<sub>n</sub> can be adjusted.
{{libheader|GDIP}}Also see the [http://www.autohotkey.com/board/topic/29449-gdi-standard-library-145-by-tic/ Gdip examples].
<
SetBatchLines, -1
p := 0.3 ; Segment length (pixels)
Line 94 ⟶ 98:
Gdip_DeleteGraphics(G)
Gdip_Shutdown(pToken)
ExitApp</
=={{header|C}}==
Writes an EPS file that has the 26th fractal. This is probably cheating.
<
int main(void)
Line 114 ⟶ 118:
return 0;
}</
=={{header|C++}}==
<
#include <windows.h>
#include <string>
Line 287 ⟶ 291:
return system( "pause" );
}
</syntaxhighlight>
=={{header|D}}==
This uses the turtle module from the Dragon Curve Task, and the module from the Grayscale Image task.
{{trans|Python}}
<
void drawFibonacci(Color)(Image!Color img, ref Turtle t,
Line 313 ⟶ 317:
img.drawFibonacci(t, w, 1);
img.savePGM("fibonacci_word_fractal.pgm");
}</
It prints the level 25 word as the Python entry.
=={{header|Delphi}}==
{{libheader| System.SysUtils}}
{{libheader| Vcl.Graphics}}
<syntaxhighlight lang="delphi">
program Fibonacci_word;
{$APPTYPE CONSOLE}
{$R *.res}
uses
System.SysUtils,
Vcl.Graphics;
function GetWordFractal(n: Integer): string;
var
f1, f2, tmp: string;
i: Integer;
begin
case n of
0:
Result := '';
1:
Result := '1';
else
begin
f1 := '1';
f2 := '0';
for i := n - 2 downto 1 do
begin
tmp := f2;
f2 := f2 + f1;
f1 := tmp;
end;
Result := f2;
end;
end;
end;
procedure DrawWordFractal(n: Integer; g: TCanvas; x, y, dx, dy: integer);
var
i, tx: Integer;
wordFractal: string;
begin
wordFractal := GetWordFractal(n);
with g do
begin
Brush.Color := clWhite;
FillRect(ClipRect);
Pen.Color := clBlack;
pen.Width := 1;
MoveTo(x, y);
end;
for i := 1 to wordFractal.Length do
begin
g.LineTo(x + dx, y + dy);
inc(x, dx);
inc(y, dy);
if wordFractal[i] = '0' then
begin
tx := dx;
if Odd(i) then
begin
dx := dy;
dy := -tx;
end
else
begin
dx := -dy;
dy := tx;
end;
end;
end;
end;
function WordFractal2Bitmap(n, x, y, width, height: Integer): TBitmap;
begin
Result := TBitmap.Create;
Result.SetSize(width, height);
DrawWordFractal(n, Result.Canvas, x, height - y, 1, 0);
end;
begin
with WordFractal2Bitmap(23, 20, 20, 450, 620) do
begin
SaveToFile('WordFractal.bmp');
Free;
end;
end.
</syntaxhighlight>
=={{header|Elixir}}==
{{trans|Ruby}}
<
def fibonacci_word, do: Stream.unfold({"1","0"}, fn{a,b} -> {a, {b, b<>a}} end)
Line 350 ⟶ 445:
end
Fibonacci.word_fractal(16)</
Output is same as Ruby.
Line 357 ⟶ 452:
<p>Points to note:</p>
<ul>
<li>Rather than using the "usual" Fibonacci catamorphismen <
<li>The outer dimension of the SVG is computed. For a simplification we compute bounding boxes for fractals with number 3*k+2 only. These are ∩ formed or ⊃ formed. For 3*k and 3*k+1 fractals the bounding box for the next 3*k+2 fractal is taken. (c/f PDF; Theorem 3, Theorem 4)</li>
</ul>
<
for c in s do if c = '1' then yield '0' else yield '0'; yield '1'
}
Line 405 ⟶ 500:
Sorry, your browser does not support inline SVG.
</svg></body></html>""" (viewboxHeight-1)
0</
{{out}}
<p>Since file upload to the Wiki is not possible, the raw output for F<sub>11</sub> is given:</p>
Line 415 ⟶ 510:
=={{header|Factor}}==
<
kernel literals make match math math.vectors pair-rocket
sequences ;
Line 483 ⟶ 578:
save-graphic-image ;
MAIN: main</
{{out}} Similar to fig. 1 from the paper and the image at the top of this page.
=={{header|FreeBASIC}}==
On a Windows 32bit system F_word35 is the biggest that can be drawn.
<
' compile with: fbc -s console "filename".bas
Line 596 ⟶ 691:
Sleep
ImageDestroy(img_ptr) ' free memory holding the image
Loop</
=={{header|FutureBasic}}==
<syntaxhighlight lang="futurebasic">
_window = 1
begin enum 1
_fractalView
end enum
local fn BuildWindow
window _window, @"Rosetta Code Fibonacci Word/Fractal", ( 0, 0, 640, 480 )
imageview _fractalView,,, ( 20, 20, 600, 440 ), NSImageScaleAxesIndependently, NSImageAlignCenter, NSImageFrameGrayBezel, _window
ViewSetWantsLayer( _fractalView, YES )
CALayerRef layer = fn ViewLayer( _fractalView )
CALayerSetBackgroundColor( layer, fn ColorWhite )
ViewRotateByAngle( _fractalView, 90 )
end fn
local fn CreateEPSFile as CFDataRef
NSUInteger i
CFStringRef header = @"%%!PS-Adobe-3.0 EPSF\n%%%%BoundingBox: 0 0 400 565\n¬
/a{0 0 moveto 0 .4 translate 0 0 lineto stroke -1 1 scale}def\n/b{a 90 rotate}def"
CFMutableStringRef mutStr = fn MutableStringWithString( header )
_cASCII = 99 : _zASCII = 122
for i = _cASCII to _zASCII
MutableStringAppendString( mutStr, fn StringWithFormat( @"/%c{%c %c}def\n", i, i - 1, i - 2 ) )
next
MutableStringAppendString( mutStr, @"0 setlinewidth z showpage\n%%EOF" )
CFDataRef epsData = fn StringData( mutStr, NSASCIIStringEncoding )
end fn = epsData
void local fn EPSDataToImageToView
CFDataRef epsData = fn CreateEPSFile
ImageRef epsImage = fn ImageWithData( epsData )
CGSize size = fn CGSizeMake( 405, 560 )
ImageRef cropImage = fn ImageWithSize( size )
ImageLockFocus( cropImage )
CGRect r = fn CGRectMake( 0, 0, size.width, size.height )
ImageDrawInRectFromRect( epsImage, r, fn CGRectMake( 0, 0, size.width, size.height ), NSCompositeCopy, 1.0 )
ImageUnlockFocus( cropImage )
ImageViewSetImage( _fractalView, cropImage )
end fn
fn BuildWindow
fn EPSDataToImageToView
HandleEvents
</syntaxhighlight>
{{output}}
[[File:Fibonacci Word Fractal2.png]]
=={{header|Fōrmulæ}}==
{{FormulaeEntry|page=https://formulae.org/?script=examples/Fibonacci_word}}
'''Solution'''
The following function generate the Fibonacci word of a given order:
[[File:Fōrmulæ - Fibonacci word 01.png]]
'''Drawing a Fibonacci word fractal'''
It can be done using an [[wp:L-system|L-system]]. There are generic functions written in Fōrmulæ to compute an L-system in the page [[L-system#Fōrmulæ | L-system]].
The program to draw a Fibonacci word fractal is:
[[File:Fōrmulæ - Fibonacci word 11.png]]
[[File:Fōrmulæ - Fibonacci word 12.png]]
=={{header|Go}}==
{{libheader|Go Graphics}}
{{trans|Kotlin}}
<
import (
Line 657 ⟶ 825:
dc.Stroke()
dc.SavePNG("fib_wordfractal.png")
}</
{{out}}
Line 669 ⟶ 837:
a single pixel.
<
procedure main(A)
Line 725 ⟶ 893:
DrawLine(p.x,p.y, p1.x,p1.y)
return p1
end</
=={{header|Haskell}}==
<syntaxhighlight lang="haskell">import Data.List (unfoldr)
import Data.Bool (bool)
import Data.Semigroup (Sum(..), Min(..), Max(..))
import System.IO (writeFile)
fibonacciWord :: a -> a -> [[a]]
fibonacciWord a b = unfoldr (\(a,b) -> Just (a, (b, a <> b))) ([a], [b])
toPath :: [Bool] -> ((Min Int, Max Int, Min Int, Max Int), String)
toPath = foldMap (\p -> (box p, point p)) .
scanl (<>) mempty .
scanl (\dir (turn, s) -> bool dir (turn dir) s) (1, 0) .
zip (cycle [left, right])
where
box (Sum x, Sum y) = (Min x, Max x, Min y, Max y)
point (Sum x, Sum y) = show x ++ "," ++ show y ++ " "
left (x,y) = (-y, x)
right (x,y) = (y, -x)
toSVG :: [Bool] -> String
toSVG w =
let ((Min x1, Max x2, Min y1, Max y2), path) = toPath w
in unwords
[ "<svg xmlns='http://www.w3.org/2000/svg'"
, "width='500' height='500'"
, "stroke='black' fill='none' strokeWidth='2'"
, "viewBox='" ++ unwords (show <$> [x1,y1,x2-x1,y2-y1]) ++ "'>"
, "<polyline points='" ++ path ++ "'/>"
, "</svg>"]
main = writeFile "test.html" $ toSVG $ fibonacciWord True False !! 21</syntaxhighlight>
=={{header|J}}==
Line 731 ⟶ 933:
Plotting the fractal as a parametric equation, this looks reasonably nice:
<
plot }:+/\ 0,*/\(^~ 0j_1 0j1 $~ #)'0'=_1{::F_Words 20</
Note that we need the definition of F_Words from the [[Fibonacci_word#J|Fibonacci word]] page:
<
However, image uploads are currently disabled, and rendering images of this sort as wikitext gets bulky.
Line 742 ⟶ 944:
Instead, I'll just describe the algorithm:
This draws a discrete parametric curve. Right turn is 0j_1, left turn is 0j1 (negative and positive square roots of negative 1), straight ahead is 1. So: build a list of alternating 0j_1 and 0j1 and raise them to the first power for the 0s in the fibonacci word list and raise them to the 0th power for the 1s in that list. Then compute the running
=={{header|Java}}==
[[File:fib_word_fractal_java.gif|300px|thumb|right]]
{{works with|Java|8}}
<
import javax.swing.*;
Line 813 ⟶ 1,015:
});
}
}</
=={{header|JavaScript}}==
Line 821 ⟶ 1,023:
[[File:FiboWFractal1.png|200px|right|thumb|Output FiboWFractal1.png]]
<
// Plot Fibonacci word/fractal
// FiboWFractal.js - 6/27/16 aev
Line 851 ⟶ 1,053:
return(fw)
}
</
'''Executing:'''
<
<!-- FiboWFractal2.html -->
<html>
Line 878 ⟶ 1,080:
</body>
</html>
</
{{Output}}
Line 886 ⟶ 1,088:
Page with FiboWFractal1.png
</pre>
=={{header|jq}}==
{{works with|jq}}
'''Also works with gojq, the Go implementation of jq, and with fq.'''
The SVG output is suitable for viewing in a browser.
<syntaxhighlight lang=jq>
def max(s): reduce s as $x (-infinite; if $x > . then $x else . end);
def min(s): reduce s as $x ( infinite; if $x < . then $x else . end);
# An unbounded stream
def fibonacci_words:
"1",
(["0","1"] | recurse( [add, .[0]]) | .[0]);
def turnLeft:
{"R": "U",
"U": "L",
"L": "D",
"D": "R"};
def turnRight:
{"R": "D",
"D": "L",
"L": "U",
"U": "R"};
# Input: the remaining Fibonacci word
# $n should initially be 1 and represents
# 1 plus the count of the letters already processed.
#
# Emit a stream of single-letter directions ("1" for forward),
# namely, if current char is 0
# - turn left if $n is even
# - turn right if $n is odd
def directions($n):
if length == 0 then empty
else .[0:1] as $c
| (if $c == "0"
then if $n % 2 == 0 then "L" else "R" end
else "1"
end),
(.[1:] | directions($n+1))
end;
# $current is the direction in which we are currently pointing.
# output: the direction in which the next step should be taken
def next_step($current; $turn):
if $turn == "1" then $current
elif $turn == "L" then turnLeft[$current]
elif $turn == "R" then turnRight[$current]
else error
end;
# input: a Fibonacci word
# output: a stream of directions for turning, or "1" for not turning,
# i.e. a stream of: U, D, L, R, or 1
# Initially, we are facing R
def steps:
foreach directions(1) as $turn ("R";
next_step(.; $turn) );
# output a stream of [x,y] co-ordinates corresponding to the specified
# stream of steps of the given size.
# So we could for example call: points( nth(5; fibonacci_words) | steps; $size)
def points(steps; $size):
foreach steps as $step ([0,0];
. as [$x, $y]
| if $step == "R" then [$x + $size, $y]
elif $step == "D" then [$x, $y + $size]
elif $step == "L" then [$x - $size, $y]
elif $step == "U" then [$x, $y - $size]
else error
end );
# svg header boilerplate
# viewBox = '<min-x> <min-y> <width> <height>'
def svg($minX; $minY; $width; $height):
"<?xml version='1.0' standalone='no'?>",
"<!DOCTYPE svg PUBLIC '-//W3C//DTD SVG 1.1//EN' 'http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd'>",
"<svg viewBox='\($minX - 10) \($minY - 10) \($width + 20) \($height + 20)' version='1.1' xmlns='http://www.w3.org/2000/svg'>";
# input: array of [x,y] co-ordinates
# output: "<polyline .... />"
def polyline:
{a:1, b:1} as $p
| "<polyline points='\(map(join(","))|join(" "))'",
" style='fill:none; stroke:black; stroke-width:1' transform='translate(\($p.a), \($p.b))' />";
# Output the svg for the $n-th Fibonacci word counting from 0
def fibonacci_word_svg($n):
[points( nth($n; fibonacci_words) | steps; 10)]
| min( .[] | .[0]) as $minx
| max( .[] | .[0]) as $maxx
| min( .[] | .[1]) as $miny
| max( .[] | .[1]) as $maxy
| (($maxx-$minx)|length) as $width
| (($maxy-$miny)|length) as $height
| svg( $minx; $miny; $width; $height),
polyline,
"</svg>" ;
fibonacci_word_svg(22) # the Rust entry uses 22
</syntaxhighlight>
{{output}}
Essentially as for [[#Rust|Rust]] - [[Media:Fibword_fractal_rust.svg]]
=={{header|Julia}}==
{{works with|Julia|0.6}}
<
function fwfractal!(word::AbstractString, t::Turtle)
Line 912 ⟶ 1,220:
fwfractal!(word, t)
finish()
preview()</
=={{header|Kotlin}}==
{{trans|Java}}
<
import java.awt.*
Line 985 ⟶ 1,293:
}
}
}</
=={{header|Logo}}==
Line 991 ⟶ 1,299:
{{works with|UCB Logo}}
<
; For example if n = binary 10110111 = 183
; then return binary 111 = 7
Line 1,019 ⟶ 1,327:
setheading 0 ; initial line North
fibonacci.word.fractal 377</
=={{header|Lua}}==
===LÖVE===
Needs LÖVE 2D Engine
<
RIGHT, LEFT, UP, DOWN = 1, 2, 4, 8
function drawFractals( w )
Line 1,072 ⟶ 1,381:
love.graphics.draw( canvas )
end
</syntaxhighlight>
===ASCII===
Uses the Bitmap class [[Bitmap#Lua|here]], with an ASCII pixel representation, then extending..
<syntaxhighlight lang="lua">function Bitmap:fiboword(n)
local function fw(n) return n==1 and "1" or n==2 and "0" or fw(n-1)..fw(n-2) end
local word, x, y, dx, dy = fw(n), 0, self.height-1, 0, -1
for i = 1, #word do
self:set(x, y, "+")
x, y = x+dx, y+dy
self:set(x, y, dx==0 and "|" or "-")
x, y = x+dx, y+dy
if word:sub(i,i)=="0" then
dx, dy = i%2==0 and dy or -dy, i%2==0 and -dx or dx
end
end
end
function Bitmap:render()
for y = 1, self.height do
print(table.concat(self.pixels[y]))
end
end
bitmap = Bitmap(58,82)
bitmap:clear(" ")
bitmap:fiboword(14)
bitmap:render()</syntaxhighlight>
{{out}}
<pre style="font-size:50%">|
+ +-+-+ +-+-+ +-+-+ +-+-+ +-+-+
| | | | | | | | | | |
+-+-+ + + +-+-+ + + +-+-+ +
| | | | |
+-+ +-+ +-+ +-+ +-+
| | | | |
+ + + +-+-+ + +
| | | | | | |
+-+ +-+ +-+-+ +-+-+ +-+
| | |
+-+-+ + + +-+-+ +-+-+ +
| | | | | | | | |
+ +-+-+ +-+-+ + + +-+-+
| | |
+-+ +-+-+ +-+-+ +-+ +-+
| | | | | | |
+ + +-+-+ + + +
| | | | |
+-+ +-+ +-+ +-+ +-+
| | | | |
+ +-+-+ + + +-+-+ + + +-+-+
| | | | | | | | | | |
+-+-+ +-+-+ +-+-+ +-+-+ +-+-+ +
|
+-+-+ +-+-+ +-+
| | | | |
+ +-+-+ + +
| | |
+-+ +-+ +-+
| | |
+ + +-+-+ +
| | | | |
+-+ +-+-+ +-+-+
|
+ +-+-+
| | |
+-+-+ +
|
+-+
|
+
|
+-+
|
+-+-+ +
| | |
+ +-+-+
|
+-+ +-+-+ +-+-+
| | | | |
+ + +-+-+ +
| | |
+-+ +-+ +-+
| | |
+ +-+-+ + +
| | | | |
+-+-+ +-+-+ +-+
|
+-+-+ +-+-+ +-+-+ +-+-+ +-+-+ +
| | | | | | | | | | |
+ +-+-+ + + +-+-+ + + +-+-+
| | | | |
+-+ +-+ +-+ +-+ +-+
| | | | |
+ + +-+-+ + + +
| | | | | | |
+-+ +-+-+ +-+-+ +-+ +-+
| | |
+ +-+-+ +-+-+ + + +-+-+
| | | | | | | | |
+-+-+ + + +-+-+ +-+-+ +
| | |
+-+ +-+ +-+-+ +-+-+ +-+
| | | | | | |
+ + + +-+-+ + +
| | | | |
+-+ +-+ +-+ +-+ +-+
| | | | |
+-+-+ + + +-+-+ + + +-+-+ +
| | | | | | | | | | |
+ +-+-+ +-+-+ +-+-+ +-+-+ +-+-+</pre>
=={{header|Mathematica}} / {{header|Wolfram Language}}==
<
without exposing it to the global scope*)
Module[{FibonacciWord, step},
Line 1,091 ⟶ 1,509:
steps = MapIndexed[step, Characters[FibonacciWord[n]]];
dirs = ComposeList[steps, {0, 1}];
Graphics[Line[FoldList[Plus, {0, 0}, dirs]]]]];</
=={{header|Nim}}==
{{libheader|imageman}}
<syntaxhighlight lang="nim">import imageman
const
Width = 1000
Height = 1000
LineColor = ColorRGBU [byte 64, 192, 96]
Output = "fibword.png"
proc fibword(n: int): string =
## Return the nth fibword.
var a = "1"
result = "0"
for _ in 1..n:
a = result & a
swap a, result
proc drawFractal(image: var Image; fw: string) =
# Draw the fractal.
var
x = 0
y = image.h - 1
dx = 1
dy = 0
for i, ch in fw:
let (nextx, nexty) = (x + dx, y + dy)
image.drawLine((x, y), (nextx, nexty), LineColor)
(x, y) = (nextx, nexty)
if ch == '0':
if (i and 1) == 0:
(dx, dy) = (dy, -dx)
else:
(dx, dy) = (-dy, dx)
#———————————————————————————————————————————————————————————————————————————————————————————————————
var image = initImage[ColorRGBU](Width, Height)
image.fill(ColorRGBU [byte 0, 0, 0])
image.drawFractal(fibword(23))
# Save into a PNG file.
image.savePNG(Output, compression = 9)</syntaxhighlight>
=={{header|PARI/GP}}==
Line 1,106 ⟶ 1,572:
{{Works with|PARI/GP|2.7.4 and above}}
<
\\ Fibonacci word/fractals
\\ 4/25/16 aev
Line 1,153 ⟶ 1,619:
plotfibofract(21,430,2); \\ Fibofrac2.png
}
</
{{Output}}
Line 1,176 ⟶ 1,642:
{{Works with|PARI/GP|2.7.4 and above}}
<
\\ Fibonacci word/fractals 2nd version
\\ 4/26/16 aev
Line 1,204 ⟶ 1,670:
plotfibofract1(21,600,1); \\ Fibofrac4.png
}
</
{{Output}}
Line 1,218 ⟶ 1,684:
=={{header|Perl}}==
Creates file fword.png containing the Fibonacci Fractal.
<
use warnings;
use GD;
Line 1,231 ⟶ 1,697:
my $size = 3000;
my $im =
my $white = $im->colorAllocate(255,255,255);
my $black = $im->colorAllocate(0,0,0);
Line 1,254 ⟶ 1,720:
print $out $im->png;
close $out;
</syntaxhighlight>
==
This draws a segment at a time so you can watch it grow :)
<syntaxhighlight lang="perl">#!/usr/bin/perl
use strict; # https://rosettacode.org/wiki/Fibonacci_word
use warnings;
use Tk;
my @fword = ( 1, 0 );
push @fword, $fword[-1] . $fword[-2] for 1 .. 21;
#use Data::Dump 'dd'; dd@fword;
my $mw = MainWindow->new;
my $c = $mw->Canvas( -width => 1185, -height => 860,
)->pack;
$mw->Button(-text => 'Exit', -command => sub {$mw->destroy},
)->pack(-fill => 'x', -side => 'right');
$mw->Button(-text => 'Redraw', -command => sub {draw($fword[-1])},
)->pack(-fill => 'x', -side => 'right');
$mw->update;
draw($fword[-1]);
MainLoop;
-M $0 < 0 and exec $0;
sub draw
{
$c->delete('all');
my $string = shift;
my ($x, $y) = ($c->width - 20, $c->height - 20);
my ($dx, $dy) = (0, -2);
my $count = 0;
for my $ch ( split //, $string )
{
my ($nx, $ny) = ($x + $dx, $y + $dy);
$c->createLine($x, $y, $nx, $ny);
$mw->update;
($x, $y) = ($nx, $ny);
$count++;
$ch or ($dx, $dy) = $count % 2 ? ($dy, -$dx) : (-$dy, $dx);
}
}
</syntaxhighlight>
=={{header|Phix}}==
{{libheader|Phix/pGUI}}
{{libheader|Phix/online}}
You can run this online [http://phix.x10.mx/p2js/fibonaccifractal.htm here].
Output matches Fig 1 (at the top of the page)
<!--<syntaxhighlight lang="phix">(phixonline)-->
<span style="color: #000080;font-style:italic;">--
-- demo\rosetta\FibonacciFractal.exw
--</span>
<span style="color: #008080;">with</span> <span style="color: #008080;">javascript_semantics</span>
<span style="color: #008080;">include</span> <span style="color: #000000;">pGUI</span><span style="color: #0000FF;">.</span><span style="color: #000000;">e</span>
<span style="color: #004080;">Ihandle</span> <span style="color: #000000;">dlg</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">canvas</span>
<span style="color: #004080;">cdCanvas</span> <span style="color: #000000;">cddbuffer</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">cdcanvas</span>
<span style="color: #008080;">procedure</span> <span style="color: #000000;">drawFibonacci</span><span style="color: #0000FF;">(</span><span style="color: #004080;">integer</span> <span style="color: #000000;">x</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">y</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">dx</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">dy</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">n</span><span style="color: #0000FF;">)</span>
<span style="color: #004080;">string</span> <span style="color: #000000;">prev</span> <span style="color: #0000FF;">=</span> <span style="color: #008000;">"1"</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">word</span> <span style="color: #0000FF;">=</span> <span style="color: #008000;">"0"</span>
<span style="color: #008080;">for</span> <span style="color: #000000;">i</span><span style="color: #0000FF;">=</span><span style="color: #000000;">3</span> <span style="color: #008080;">to</span> <span style="color: #000000;">n</span> <span style="color: #008080;">do</span> <span style="color: #0000FF;">{</span><span style="color: #000000;">prev</span><span style="color: #0000FF;">,</span><span style="color: #000000;">word</span><span style="color: #0000FF;">}</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{</span><span style="color: #000000;">word</span><span style="color: #0000FF;">,</span><span style="color: #000000;">word</span><span style="color: #0000FF;">&</span><span style="color: #000000;">prev</span><span style="color: #0000FF;">}</span> <span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
<span style="color: #008080;">for</span> <span style="color: #000000;">i</span><span style="color: #0000FF;">=</span><span style="color: #000000;">1</span> <span style="color: #008080;">to</span> <span style="color: #7060A8;">length</span><span style="color: #0000FF;">(</span><span style="color: #000000;">word</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">do</span>
<span style="color: #7060A8;">cdCanvasLine</span><span style="color: #0000FF;">(</span><span style="color: #000000;">cddbuffer</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">x</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">y</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">x</span><span style="color: #0000FF;">+</span><span style="color: #000000;">dx</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">y</span><span style="color: #0000FF;">+</span><span style="color: #000000;">dy</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">x</span> <span style="color: #0000FF;">+=</span> <span style="color: #000000;">dx</span> <span style="color: #000000;">y</span> <span style="color: #0000FF;">+=</span> <span style="color: #000000;">dy</span>
<span style="color: #008080;">if</span> <span style="color: #000000;">word</span><span style="color: #0000FF;">[</span><span style="color: #000000;">i</span><span style="color: #0000FF;">]==</span><span style="color: #008000;">'0'</span> <span style="color: #008080;">then</span>
<span style="color: #0000FF;">{</span><span style="color: #000000;">dx</span><span style="color: #0000FF;">,</span><span style="color: #000000;">dy</span><span style="color: #0000FF;">}</span> <span style="color: #0000FF;">=</span> <span style="color: #008080;">iff</span><span style="color: #0000FF;">(</span><span style="color: #7060A8;">remainder</span><span style="color: #0000FF;">(</span><span style="color: #000000;">i</span><span style="color: #0000FF;">,</span><span style="color: #000000;">2</span><span style="color: #0000FF;">)?{</span><span style="color: #000000;">dy</span><span style="color: #0000FF;">,-</span><span style="color: #000000;">dx</span><span style="color: #0000FF;">}:{-</span><span style="color: #000000;">dy</span><span style="color: #0000FF;">,</span><span style="color: #000000;">dx</span><span style="color: #0000FF;">})</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">procedure</span>
<span style="color: #008080;">function</span> <span style="color: #000000;">redraw_cb</span><span style="color: #0000FF;">(</span><span style="color: #004080;">Ihandle</span> <span style="color: #000080;font-style:italic;">/*ih*/</span><span style="color: #0000FF;">,</span> <span style="color: #004080;">integer</span> <span style="color: #000080;font-style:italic;">/*posx*/</span><span style="color: #0000FF;">,</span> <span style="color: #000080;font-style:italic;">/*posy*/</span><span style="color: #0000FF;">)</span>
<span style="color: #7060A8;">cdCanvasActivate</span><span style="color: #0000FF;">(</span><span style="color: #000000;">cddbuffer</span><span style="color: #0000FF;">)</span>
<span style="color: #7060A8;">cdCanvasClear</span><span style="color: #0000FF;">(</span><span style="color: #000000;">cddbuffer</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">drawFibonacci</span><span style="color: #0000FF;">(</span><span style="color: #000000;">20</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">20</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">0</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">1</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">23</span><span style="color: #0000FF;">)</span>
<span style="color: #7060A8;">cdCanvasFlush</span><span style="color: #0000FF;">(</span><span style="color: #000000;">cddbuffer</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">return</span> <span style="color: #004600;">IUP_DEFAULT</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
<span style="color: #008080;">function</span> <span style="color: #000000;">map_cb</span><span style="color: #0000FF;">(</span><span style="color: #004080;">Ihandle</span> <span style="color: #000000;">ih</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">cdcanvas</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">cdCreateCanvas</span><span style="color: #0000FF;">(</span><span style="color: #004600;">CD_IUP</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">ih</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">cddbuffer</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">cdCreateCanvas</span><span style="color: #0000FF;">(</span><span style="color: #004600;">CD_DBUFFER</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">cdcanvas</span><span style="color: #0000FF;">)</span>
<span style="color: #7060A8;">cdCanvasSetBackground</span><span style="color: #0000FF;">(</span><span style="color: #000000;">cddbuffer</span><span style="color: #0000FF;">,</span> <span style="color: #004600;">CD_WHITE</span><span style="color: #0000FF;">)</span>
<span style="color: #7060A8;">cdCanvasSetForeground</span><span style="color: #0000FF;">(</span><span style="color: #000000;">cddbuffer</span><span style="color: #0000FF;">,</span> <span style="color: #004600;">CD_GREEN</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">return</span> <span style="color: #004600;">IUP_DEFAULT</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
<span style="color: #008080;">procedure</span> <span style="color: #000000;">main</span><span style="color: #0000FF;">()</span>
<span style="color: #7060A8;">IupOpen</span><span style="color: #0000FF;">()</span>
<span style="color: #000000;">canvas</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">IupCanvas</span><span style="color: #0000FF;">(</span><span style="color: #008000;">"RASTERSIZE=620x450"</span><span style="color: #0000FF;">)</span>
<span style="color: #7060A8;">IupSetCallbacks</span><span style="color: #0000FF;">(</span><span style="color: #000000;">canvas</span><span style="color: #0000FF;">,</span> <span style="color: #0000FF;">{</span><span style="color: #008000;">"MAP_CB"</span><span style="color: #0000FF;">,</span> <span style="color: #7060A8;">Icallback</span><span style="color: #0000FF;">(</span><span style="color: #008000;">"map_cb"</span><span style="color: #0000FF;">),</span>
<span style="color: #008000;">"ACTION"</span><span style="color: #0000FF;">,</span> <span style="color: #7060A8;">Icallback</span><span style="color: #0000FF;">(</span><span style="color: #008000;">"redraw_cb"</span><span style="color: #0000FF;">)})</span>
<span style="color: #000000;">dlg</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">IupDialog</span><span style="color: #0000FF;">(</span><span style="color: #000000;">canvas</span><span style="color: #0000FF;">,</span> <span style="color: #008000;">`RESIZE=NO, TITLE="Fibonacci Fractal"`</span><span style="color: #0000FF;">)</span>
<span style="color: #7060A8;">IupShow</span><span style="color: #0000FF;">(</span><span style="color: #000000;">dlg</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">if</span> <span style="color: #7060A8;">platform</span><span style="color: #0000FF;">()!=</span><span style="color: #004600;">JS</span> <span style="color: #008080;">then</span>
<span style="color: #7060A8;">IupMainLoop</span><span style="color: #0000FF;">()</span>
<span style="color: #7060A8;">IupClose</span><span style="color: #0000FF;">()</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">procedure</span>
<span style="color: #000000;">main</span><span style="color: #0000FF;">()</span>
<!--</syntaxhighlight>-->
=={{header|Processing}}==
Written in Processing ([http://www.processing.org Processing])
<syntaxhighlight lang="processing">
int n = 18;
String f1 = "1";
String f2 = "0";
String f3;
void setup(){
size(600,600);
background(255);
translate(10, 10);
createSeries();
}
void createSeries(){
for(int i=0; i<n; i++){
f3 = f2+f1;
f1 = f2;
f2 = f3;
}
drawFractal();
}
void drawFractal(){
char[] a = f3.toCharArray();
for(int i=0; i<a.length; i++){
if(a[i]=='0'){
if(i%2==0){
rotate(PI/2);
}
else{
rotate(-PI/2);
}
}
line(0,0,2,0);
translate(2,0);
}
}
</syntaxhighlight>
=={{header|Python}}==
{{trans|Unicon}}
Note that for Python 3, [http://docs.python.org/py3k/library/functools.html#functools.lru_cache functools.lru_cache] could be used instead of the memoize decorator below.
<
from turtle import *
Line 1,380 ⟶ 1,929:
if __name__ == '__main__':
main()</
The output image is probably the same.
=={{header|Quackery}}==
<syntaxhighlight lang="Quackery"> [ $ "turtleduck.qky" loadfile ] now!
[ [ ' [ 1 ]
' [ 0 ]
rot dup 1 = iff
2drop done
dup 2 = iff
[ drop nip ] done
2 - times
[ dup rot join ] ]
nip witheach
[ 3 2 walk
0 = if
[ i^ 1 &
2 * 1 -
4 turn ] ] ] is fibofractal ( n --> )
turtle 0 frames
450 1 fly
1 4 turn
300 1 fly
1 2 turn
23 fibofractal
frame</syntaxhighlight>
{{out}}
Animation (slowed down to 32 seconds). https://youtu.be/Ap3i2S3gpkc
Finished image.
[[File:Quackery Fibonacci word fractal.png|thumb|center]]
=={{header|R}}==
Line 1,389 ⟶ 1,972:
[[File:FiboFractR25.png|right|thumb|Output FiboFractR25.png]]
<syntaxhighlight lang="r">
## Fibonacci word/fractal 2/20/17 aev
## Create Fibonacci word order n
Line 1,422 ⟶ 2,005:
pfibofractal(23, 1000, 1000, 1, "navy")
pfibofractal(25, 2300, 1000, 1, "red")
</
{{Output}}
Line 1,444 ⟶ 2,027:
we do not ''generate'' the words here.
<
(require "Fibonacci-word.rkt")
(require graphics/value-turtles)
Line 1,464 ⟶ 2,047:
((_ #\1) (draw 1 T))
(((? even?) #\0) (turn -90 (draw 1 T)))
((_ #\0) (turn 90 (draw 1 T)))))</
=={{header|Raku}}==
(formerly Perl 6)
<syntaxhighlight lang="raku"
sub MAIN($m = 17, $scale = 3) {
Line 1,523 ⟶ 2,106:
print "\n";
}
}</
{{out}}
<small><small><pre>⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣇⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
Line 1,606 ⟶ 2,189:
About half of the REXX program is dedicated to plotting the appropriate characters.
The output of this REXX program is always written to a disk file (named FIBFRACT.OUT).
<syntaxhighlight lang="rexx">/*REXX program generates a Fibonacci word, then (normally) displays the fractal curve.*/
if order=='' | order=="," then order= 23 /*Not specified? Then use the default*/
tell= order>=0
s= FibWord( abs(order) )
x= 0; maxX= 0; dx= 0; b= ' '; @. = b; xp= 0
do n=1 for length(s); x= x + dx; y= y + dy /*advance the plot for the next point. */
if
if
if @(xp-1, yp)\==b then if @(xp, yp-1)\==b then call @ xp,yp,'┐' /*fix─up a corner*/
if @(xp-1, yp)\==b then if @(xp, yp+1)\==b then call @ xp,yp,'┘' /* " " " */
if @(xp+1, yp)\==b then if @(xp, yp-1)\==b then call @ xp,yp,'┌' /* " " " */
if @(xp+1, yp)\==b then if @(xp, yp+1)\==b then call @ xp,yp,'└' /* " " " */
xp= x; yp= y /*save the old x & y coördinates.*/
z= substr(s, n, 1) /*assign a plot character for the graph*/
if z==1 then iterate /*Is Z equal to unity? Then ignore it.*/
ox= dx;
if
if ox\==0 then dy= sign(ox) * d /* " east│west? " south|north */
end /*n*/
call @ x, y, '∙' /*set the last point that was plotted. */
do r=maxY to 0 by -1; _=
do c=0
call lineout "FIBFRACT.OUT", _ /*write graph to disk (FIBFRACT.OUT). */
end /*r*/ /* [↑] only display the non-blank rows*/
exit 0 /*stick a fork in it, we're all done. */
/*──────────────────────────────────────────────────────────────────────────────────────*/
@: parse arg xx,yy,p; if arg(3)=='' then return @.xx.yy; @.xx.yy= p;
/*──────────────────────────────────────────────────────────────────────────────────────*/
FibWord: procedure; parse arg x;
do k=3 to x
!.k= !.k1 || !.k2 /*construct the next Fibonacci word. */
end /*k*/ /* [↑] generate a " " */
return !.x /*return the Xth " " */</
<br><br>(The output is shown <sup>1</sup>/<sub>
<b>
<pre style="font-size:
┌─┐ ┌─┐ ┌─┐ ┌─┐ ┌─┐ ┌─┐ ┌─┐ ┌─┐ ┌─┐ ┌─┐ ┌─┐ ┌─┐ ┌─┐ ┌─┐ ┌─┐ ┌─┐
│ └─┘ │ │ └─┘ │ │ └─┘ │ │ └─┘ │ │ └─┘ │ │ └─┘ │ │ └─┘ │ │ └─┘ │
Line 1,725 ⟶ 2,319:
=={{header|Ruby}}==
<
words = ["1", "0"]
(n-1).times{ words << words[-1] + words[-2] }
Line 1,750 ⟶ 2,344:
word = fibonacci_word(16)
print_fractal(word)</
{{out}}
Line 1,894 ⟶ 2,488:
S +-+-+ +-+-+ +-+-+ +-+-+ +-+-+ +-+-+ +-+-+ +-+-+ +-+-+ +-+-+ +-+
</pre>
=={{header|Rust}}==
The output of this program is a file in SVG format.
<syntaxhighlight lang="rust">// [dependencies]
// svg = "0.8.0"
use svg::node::element::path::Data;
use svg::node::element::Path;
fn fibonacci_word(n: usize) -> Vec<u8> {
let mut f0 = vec![1];
let mut f1 = vec![0];
if n == 0 {
return f0;
} else if n == 1 {
return f1;
}
let mut i = 2;
loop {
let mut f = Vec::with_capacity(f1.len() + f0.len());
f.extend(&f1);
f.extend(f0);
if i == n {
return f;
}
f0 = f1;
f1 = f;
i += 1;
}
}
struct FibwordFractal {
current_x: f64,
current_y: f64,
current_angle: i32,
line_length: f64,
max_x: f64,
max_y: f64,
}
impl FibwordFractal {
fn new(x: f64, y: f64, length: f64, angle: i32) -> FibwordFractal {
FibwordFractal {
current_x: x,
current_y: y,
current_angle: angle,
line_length: length,
max_x: 0.0,
max_y: 0.0,
}
}
fn execute(&mut self, n: usize) -> Path {
let mut data = Data::new().move_to((self.current_x, self.current_y));
for (i, byte) in fibonacci_word(n).iter().enumerate() {
data = self.draw_line(data);
if *byte == 0u8 {
self.turn(if i % 2 == 1 { -90 } else { 90 });
}
}
Path::new()
.set("fill", "none")
.set("stroke", "black")
.set("stroke-width", "1")
.set("d", data)
}
fn draw_line(&mut self, data: Data) -> Data {
let theta = (self.current_angle as f64).to_radians();
self.current_x += self.line_length * theta.cos();
self.current_y += self.line_length * theta.sin();
if self.current_x > self.max_x {
self.max_x = self.current_x;
}
if self.current_y > self.max_y {
self.max_y = self.current_y;
}
data.line_to((self.current_x, self.current_y))
}
fn turn(&mut self, angle: i32) {
self.current_angle = (self.current_angle + angle) % 360;
}
fn save(file: &str, order: usize) -> std::io::Result<()> {
use svg::node::element::Rectangle;
let x = 5.0;
let y = 5.0;
let rect = Rectangle::new()
.set("width", "100%")
.set("height", "100%")
.set("fill", "white");
let mut ff = FibwordFractal::new(x, y, 1.0, 0);
let path = ff.execute(order);
let document = svg::Document::new()
.set("width", 5 + ff.max_x as usize)
.set("height", 5 + ff.max_y as usize)
.add(rect)
.add(path);
svg::save(file, &document)
}
}
fn main() {
FibwordFractal::save("fibword_fractal.svg", 22).unwrap();
}</syntaxhighlight>
{{out}}
[[Media:Fibword_fractal_rust.svg]]
=={{header|Scala}}==
'''Note:''' will be computing an SVG image - not very efficient, but very cool. worked for me in the scala REPL with ''-J-Xmx2g'' argument.
<
def fibIt = Iterator.iterate(("1","0")){case (f1,f2) => (f2,f1+f2)}.map(_._1)
Line 1,945 ⟶ 2,644:
drawSVG(0,25,550,530,fibIt.drop(18).next,3,"000")
</syntaxhighlight>
{{out}}
Line 1,954 ⟶ 2,653:
This script uses Scilab's [[Fibonacci_word#Iterative_method|iterative solution]] to generate Fibonacci words, and the interpreting the words to generate the fractal is similar to [[Langton's_ant#Scilab|Langton's ant]]. The result is displayed in a graphic window.
<syntaxhighlight lang="text">final_length = 37;
word_n = '';
Line 2,024 ⟶ 2,723:
scf(0); clf();
plot2d(fractal(:,1),fractal(:,2));
set(gca(),'isoview','on');</
=={{header|Sidef}}==
{{trans|
<
(var world = Hash.new){0}{0} = 1
Line 2,089 ⟶ 2,788:
}
braille_graphics(world)</
{{out}}
<pre>
Line 2,114 ⟶ 2,813:
{{libheader|Tk}}
<!-- I've tested this up to F_37; it required a *lot* of memory (good thing I'm using a 64-bit build…) -->
<
# OK, this stripped down version doesn't work for n<2…
Line 2,157 ⟶ 2,856:
pack [canvas .c -width 500 -height 500]
drawFW .c [fibword 23]</
=={{header|Wren}}==
{{trans|Go}}
{{libheader|DOME}}
<syntaxhighlight lang="wren">import "graphics" for Canvas, Color
import "dome" for Window
class FibonacciWordFractal {
construct new(width, height, n) {
Window.title = "Fibonacci Word Fractal"
Window.resize(width, height)
Canvas.resize(width, height)
_fore = Color.green
_wordFractal = wordFractal(n)
}
init() {
drawWordFractal(20, 20, 1, 0)
}
wordFractal(i) {
if (i < 2) return (i == 1) ? "1" : ""
var f1 = "1"
var f2 = "0"
for (j in i-2...0) {
var tmp = f2
f2 = f2 + f1
f1 = tmp
}
return f2
}
drawWordFractal(x, y, dx, dy) {
for (i in 0..._wordFractal.count) {
Canvas.line(x, y, x + dx, y + dy, _fore)
x = x + dx
y = y + dy
if (_wordFractal[i] == "0") {
var tx = dx
dx = (i % 2 == 0) ? -dy : dy
dy = (i % 2 == 0) ? tx : - tx
}
}
}
update() {}
draw(alpha) {}
}
var Game = FibonacciWordFractal.new(450, 620, 23)</syntaxhighlight>
=={{header|zkl}}==
Line 2,163 ⟶ 2,913:
{{trans|D}}
[[File:Fibonacci word fractal.zkl.jpg|250px|thumb|right]]
<
dx:=0; dy:=1; // turtle direction
foreach i,c in ([1..].zip(word)){ // Walker.zip(list)-->Walker of zipped list
Line 2,179 ⟶ 2,929:
fibWord:=L("1","0"); do(23){ fibWord.append(fibWord[-1] + fibWord[-2]); }
drawFibonacci(img,20,20,fibWord[-1]);
img.write(File("foo.ppm","wb"));</
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