Extreme floating point values: Difference between revisions

m
Line 2,274:
FloatD negativeInfinity
 
(FloatE infinity negated = FloatE infinitynegativeInfinity) -> true
(1.0 / 0.0) -> ZeroDivision exception
[ 1.0 / 0.0 ] on:ZeroDivide do:[:ex | ex proceed ] -> infinity
</lang>
 
=={{header|Stata}}==
 
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