Elementary cellular automaton/Random number generator: Difference between revisions

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{{task}}
[[wp:Rule 30|Rule 30]] is considered to be chaotic enough to generate good pseudo-random numbers. As a matter of fact, for a long time rule 30 iswas used by the [[wp:Mathematica|Mathematica]] software for its default random number generator.
 
Steven Wolfram's recommendation for random number generation from rule 30 consists in extracting successive bits in a fixed position in the array of cells, as the automaton changes state.
Line 12:
;Reference:
* [http://www.cs.indiana.edu/~dgerman/2005midwestNKSconference/dgelbm.pdf Cellular automata: Is Rule 30 random]? (PDF).
 
 
=={{header|11l}}==
{{trans|Nim}}
 
<syntaxhighlight lang="11l">V n = 64
 
F pow2(x)
R UInt64(1) << x
 
F evolve(UInt64 =state; rule)
L 10
V b = UInt64(0)
L(q) (7 .. 0).step(-1)
V st = state
b [|]= (st [&] 1) << q
state = 0
L(i) 0 .< :n
V t = ((st >> (i - 1)) [|] (st << (:n + 1 - i))) [&] 7
I (rule [&] pow2(t)) != 0
state [|]= pow2(i)
print(‘ ’b, end' ‘’)
print()
 
evolve(1, 30)</syntaxhighlight>
 
{{out}}
<pre>
220 197 147 174 117 97 149 171 100 151
</pre>
 
=={{header|C}}==
64-bits array size, cyclic borders.
<langsyntaxhighlight lang="c">#include <stdio.h>
#include <limits.h>
 
Line 45 ⟶ 75:
evolve(1, 30);
return 0;
}</langsyntaxhighlight>
{{out}}
<pre> 220 197 147 174 117 97 149 171 100 151</pre>
Line 51 ⟶ 81:
=={{header|C++}}==
We'll re-write the code of the parent task here.
<langsyntaxhighlight lang="cpp">#include <bitset>
#include <stdio.h>
 
Line 88 ⟶ 118:
printf("%u%c", byte(state), i ? ' ' : '\n');
return 0;
}</langsyntaxhighlight>
{{out}}
<pre>220 197 147 174 117 97 149 171 240 241</pre>
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{{trans|C}}
Adapted from the C version, with improvements and bug fixes. Optimized for performance as requested in the task description. This is a lazy range.
<langsyntaxhighlight lang="d">import std.stdio, std.range, std.typecons;
 
struct CellularRNG {
Line 146 ⟶ 176:
CellularRNG(1, 30).take(10).writeln;
CellularRNG(1, 30).drop(2_000_000).front.writeln;
}</langsyntaxhighlight>
{{out}}
<pre>[220, 197, 147, 174, 117, 97, 149, 171, 100, 151]
44</pre>
Run-time: less than two seconds with the ldc2 compiler.
 
=={{header|FreeBASIC}}==
{{trans|Go}}
<syntaxhighlight lang="vbnet">Const n As Uinteger = 64
 
#define pow2(x) Culng(1) Shl x
 
Sub Evolve(state As Integer, rule As Integer)
Dim As Integer i, p, q
Dim As Ulongint b, st, t1, t2, t3
For p = 0 To 9
b = 0
For q = 7 To 0 Step -1
st = state
b Or= (st And 1) Shl q
state = 0
For i = 0 To n - 1
t1 = Iif(i > 0, st Shr (i - 1), st Shr 63)
Select Case i
Case 0: t2 = st Shl 1
Case 1: t2 = st Shl 63
Case Else: t2 = st Shl (n + 1 - i)
End Select
t3 = 7 And (t1 Or t2)
If (rule And pow2(t3)) <> 0 Then state Or= pow2(i)
Next i
Next q
Print Using "####"; b;
Next p
Print
End Sub
 
Evolve(1, 30)
 
Sleep</syntaxhighlight>
{{out}}
<pre> 220 197 147 174 117 97 149 171 100 151</pre>
 
=={{header|F_Sharp|F#}}==
This task uses [[Elementary cellular automaton#The_Function]]
<langsyntaxhighlight lang="fsharp">
// Generate random numbers using Rule 30. Nigel Galloway: August 1st., 2019
eca 30 [|yield 1; yield! Array.zeroCreate 99|]|>Seq.chunkBySize 8|>Seq.map(fun n->n|>Array.mapi(fun n g->g.[0]<<<(7-n))|>Array.sum)|>Seq.take 10|>Seq.iter(printf "%d "); printfn ""
</syntaxhighlight>
</lang>
{{out}}
<pre>
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=={{header|Go}}==
{{trans|C}}
<langsyntaxhighlight lang="go">package main
 
import "fmt"
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func main() {
evolve(1, 30)
}</langsyntaxhighlight>
 
{{out}}
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Assume the comonadic solution given at [[Elementary cellular automaton#Haskell]] is packed in a module <code>CellularAutomata</code>
 
<langsyntaxhighlight Haskelllang="haskell">import CellularAutomata (runCAfromList, rule, fromListrunCA)
import Data.List (unfoldr)
import Control.Comonad
import Data.List (unfoldr)
 
rnd = fromBits <$> unfoldr (pure . splitAt 8) bits
where size = 80
size = 80
bits = extract <$> runCA (rule 30) (fromList (1:replicate size 0))
bits =
extract
<$> runCA
(rule 30)
(fromList (1 : replicate size 0))
 
fromBits = foldl (\res(+) x ->. (2*res + x*)) 0</langsyntaxhighlight>
 
{{Out}}
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Using the rule 30 CA it is possible to determine the <code>RandomGen</code> instance which could be utilized by the <code>Random</code> class:
 
<langsyntaxhighlight Haskelllang="haskell">import System.Random
 
instance RandomGen (Cycle Int) where
next c =
next c = let x = c =>> step (rule 30) in (fromBits (view x), x)
split c let x = (c, fromList=>> (reversestep (viewrule c30)))</lang>
in (fromBits (view x), x)
split = (,) <*> (fromList . reverse . view)</syntaxhighlight>
 
<pre>λ> let r30 = fromList [1,0,1,0,1,0,1,0,1,0,1,0,1] :: Cycle Int
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=={{header|J}}==
ca is a cellular automata class. The rng class inherits ca and extends it with bit and byte verbs to sample the ca.
<syntaxhighlight lang="j">
<lang J>
coclass'ca'
DOC =: 'locale creation: (RULE ; INITIAL_STATE) conew ''ca'''
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byte =: [: #. [: , [: bit"0 (i.8)"_
coclass'base'
</syntaxhighlight>
</lang>
Having installed these into a j session we create and use the mathematica prng.
<pre>
Line 281 ⟶ 356:
byte__m"0 i.10
220 197 147 174 117 97 149 171 100 151
</pre>
 
=={{header|Java}}==
<syntaxhighlight lang="java">
public class ElementaryCellularAutomatonRandomNumberGenerator {
 
public static void main(String[] aArgs) {
final int seed = 989898989;
evolve(seed, 30);
}
private static void evolve(int aState, int aRule) {
long state = aState;
for ( int i = 0; i <= 9; i++ ) {
int b = 0;
for ( int q = 7; q >= 0; q-- ) {
long stateCopy = state;
b |= ( stateCopy & 1 ) << q;
state = 0;
for ( int j = 0; j < BIT_COUNT; j++ ) {
long t = ( stateCopy >>> ( j - 1 ) ) | ( stateCopy << ( BIT_COUNT + 1 - j ) ) & 7;
if ( ( aRule & ( 1L << t ) ) != 0 ) {
state |= 1 << j;
}
}
}
System.out.print(" " + b);
}
System.out.println();
}
private static final int BIT_COUNT = 64;
 
}
</syntaxhighlight>
{{ out }}
<pre>
231 223 191 126 253 251 247 239 223 191
</pre>
 
=={{header|jq}}==
'''Works with jq and gojq, the C and Go implementations of jq'''
 
The following also works with jaq, the Rust implementation of jq, provided
the "include" directive is replaced with the set of definitions from
the parent task, and that a suitable alternative to 100*"0" is
presented.
 
<syntaxhighlight lang=jq>
include "elementary-cellular-automaton" {search : "."};
 
# If using jq, the def of _nwise can be omitted.
def _nwise($n):
def n: if length <= $n then . else .[0:$n] , (.[$n:] | n) end;
n;
 
# Input: an array of bits represented by 0s, 1s, "0"s, or "1"s
# Output: the corresponding decimal on the assumption that the leading bits are least significant,
# e.g. [0,1] => 2
def binary2number:
reduce (.[]|tonumber) as $x ({p:1}; .n += .p * $x | .p *= 2) | .n;
("1" + 100 * "0" ) | [automaton(30; 80) | .[0:1]] | [_nwise(8) | reverse | binary2number]
</syntaxhighlight>
{{output}}
<pre>
[220,197,147,174,117,97,149,171,240,241]
</pre>
 
=={{header|Julia}}==
{{trans|C, Go}}
<langsyntaxhighlight lang="julia">function evolve(state, rule, N=64)
B(x) = UInt64(1) << x
for p in 0:9
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evolve(1, 30)
</langsyntaxhighlight>{{out}}
<pre>
220 197 147 174 117 97 149 171 100 151
Line 314 ⟶ 456:
=={{header|Kotlin}}==
{{trans|C}}
<langsyntaxhighlight lang="scala">// version 1.1.51
 
const val N = 64
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fun main(args: Array<String>) {
evolve(1, 30)
}</langsyntaxhighlight>
 
{{out}}
Line 348 ⟶ 490:
 
=={{header|Mathematica}} / {{header|Wolfram Language}}==
<langsyntaxhighlight Mathematicalang="mathematica">FromDigits[#, 2] & /@ Partition[Flatten[CellularAutomaton[30, {{1}, 0}, {200, 0}]], 8]</langsyntaxhighlight>
{{out}}
<pre>{220, 197, 147, 174, 117, 97, 149, 171, 240, 241, 92, 18, 199, 27, 104, 8, 251, 167, 29, 112, 100, 103, 159, 129, 253}</pre>
Line 354 ⟶ 496:
=={{header|Nim}}==
{{trans|Kotlin}}
<langsyntaxhighlight Nimlang="nim">const N = 64
 
template pow2(x: uint): uint = 1u shl x
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echo ""
 
evolve(1, 30)</langsyntaxhighlight>
 
{{out}}
Line 380 ⟶ 522:
{{Works with|Free Pascal}}
Using ROR and ROL is as fast as assembler and more portable.<BR>[https://tio.run/##7VZdb@pGEH33r5iHSEAvYJsQ0kBTifBxawmwC6a9bVVFjr3AKmZtrZdwaZS/Xjq7iwPckOThvvQhSHx45szMmbPD7qZBFgZxZZaG263HkzkPljBexeTcahmmuRAibZomYdU1vacpiWhQTfjclE/miHwVtxMRCHIrI26PQpaBWKwTHkfVdRLPMGs1TJamzlxdiGVsPJ45/W6vD32v82QAPJ4Nk4hAl8Tpgj49nrUnw6Hb7YEz8nsDDXA93xk6f7Z9xx2BOyq3B@gwTenqILQ9cD6PIOVJeG0/YfreYNLTgW3P8//wetBxRxN30FPOUdfpPxmrjGQImWyyqaBx1jLChGUCLcvg6zhZsSiDa6j9YFuWpT5a6OLajq9rsNFiPAQczbo3LQg0YUqZaNTRO1uxUNCEwWciOt701qdL0oSdV2xSgrF@J11hNk7ChEcGHLx@oegqH5kGiUQ3oYv6Rq29izB80lwQIBAh07aMOzKnDI1BtpQ0u/6kI6OG7m86BXiCw18I9asq9d/lXvvLKwBFBwFdCVAFAdZULHTFKFFsOMlWMda/1l0WMcibliBbxHBeg0@6gZahwg25XiRacQIOo@JQxBZlMWVk38ChE5PbL1OcGMk8iRaGr1gZR4Q8lBlC96uUl0A/SOJHPNDuYYiyu@NfpSRFmcguSZdMpF2Db11HIyExRQV2x7JOCb7gD8kl7@N5UmQbOvZmg62OAkEfiMOE/H816pUbx4cwYIDDi3PKNij4nGaC8OydLnGsNy5T0@loy807fe@X0tqHgxYfwDSnjCcxCjyHgEWgtJYPL9cB7jawQMxRzqL@@Ul/laQwUj1oj7q61HsCv7EseUevSf5B5IPIB5H/LZHj0/S9nXN/AkxSQiJBMpHv@L5d9i3c8ZzRbgukTTjYUPMNcM2pIDErFp4TwCzhkMn6Gf2HQDKDQrlRLxfgjoqsUNL73@8BX8IqlTguQCSwDu6JNOCJh4A@pqBqu9zdH9RHxcaTcs0QbeVH5qm7lCRvyeCDi4Os@uKc3BXSlZ4vLq9U2Z8rLaXOiQK5Fsfw0qGrEG7CmGSQEg7SiQIXykXfrgirZD5TaFrN2mHYy@Xyg@w@XymqbkVkTviJZfEXBASCQSv/tga2XIndNW3Xukr0TUfN@ilyeWk1CL6aJNjxzNMU4KceXkvHP0s2nATRLrqK5zNec1MakwjkQU2F8cY8Nepqlox63XgpJ16Try4MI@/bgFrNAvvqEuw6vi/rYNuXAOr5Cp9tOWJgX9hGzs04JHNe@y4ydu3H6kXju9hst/@GsziYZ9uKe76tTB7@Aw Try it online!] counting CPU-Cycles 32 vs 31 on Ryzen Zen1 per Byte -> 100Mb/s
<langsyntaxhighlight lang="pascal">Program Rule30;
//http://en.wikipedia.org/wiki/Next_State_Rule_30;
//http://mathworld.wolfram.com/Rule30.html
Line 519 ⟶ 661:
Task;
write(' <ENTER> ');readln;
end.</langsyntaxhighlight>
{{out}}
<pre>//compiled 64-Bit
Line 541 ⟶ 683:
=={{header|Perl}}==
{{trans|Raku}}
<langsyntaxhighlight lang="perl">package Automaton {
sub new {
my $class = shift;
Line 577 ⟶ 719:
}
print $sum, $n == 10 ? "\n" : " ";
}</langsyntaxhighlight>
{{out}}
<pre>220 197 147 174 117 97 149 171 240 241</pre>
Line 585 ⟶ 727:
and with the changes marked [2] C++, Haskell, Perl, Python, Ruby, Scheme, and Sidef, but completely different to Rust and Tcl.
No attempt to optimise.
<!--<syntaxhighlight lang="phix">(phixonline)-->
<lang Phix>--string s = ".........#.........", --(original)
<span style="color: #008080;">with</span> <span style="color: #008080;">javascript_semantics</span>
string s = "...............................#"&
<span style="color: #000080;font-style:italic;">--string s = ".......................#.........", --(original)</span>
<span style="color: #004080;">string</span> <span style="color: #000000;">s</span> <span style="color: #0000FF;">=</span> <span style="color: #008000;">"...............................#"</span><span style="color: #0000FF;">&</span>
--string s = "#"&repeat('.',100), -- [2]
<span style="color: #008000;">"................................"</span><span style="color: #0000FF;">,</span>
t=s, r = "........"
<span style="color: #000080;font-style:italic;">--string s = "#"&repeat('.',100), -- [2]</span>
integer rule = 30, k, l = length(s), w = 0
<span style="color: #000000;">t</span><span style="color: #0000FF;">=</span><span style="color: #000000;">s</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">r</span> <span style="color: #0000FF;">=</span> <span style="color: #008000;">"........"</span>
for i=1 to 8 do
<span style="color: #004080;">integer</span> <span style="color: #000000;">rule</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">30</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">k</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">l</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">length</span><span style="color: #0000FF;">(</span><span style="color: #000000;">s</span><span style="color: #0000FF;">),</span> <span style="color: #000000;">w</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">0</span>
r[i] = iff(mod(rule,2)?'#':'.')
<span style="color: #008080;">for</span> <span style="color: #000000;">i</span><span style="color: #0000FF;">=</span><span style="color: #000000;">1</span> <span style="color: #008080;">to</span> <span style="color: #000000;">8</span> <span style="color: #008080;">do</span>
rule = floor(rule/2)
<span style="color: #000000;">r</span><span style="color: #0000FF;">[</span><span style="color: #000000;">i</span><span style="color: #0000FF;">]</span> <span style="color: #0000FF;">=</span> <span style="color: #008080;">iff</span><span style="color: #0000FF;">(</span><span style="color: #7060A8;">mod</span><span style="color: #0000FF;">(</span><span style="color: #000000;">rule</span><span style="color: #0000FF;">,</span><span style="color: #000000;">2</span><span style="color: #0000FF;">)?</span><span style="color: #008000;">'#'</span><span style="color: #0000FF;">:</span><span style="color: #008000;">'.'</span><span style="color: #0000FF;">)</span>
end for
<span style="color: #000000;">rule</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">floor</span><span style="color: #0000FF;">(</span><span style="color: #000000;">rule</span><span style="color: #0000FF;">/</span><span style="color: #000000;">2</span><span style="color: #0000FF;">)</span>
sequence res = {}
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
for i=0 to 80 do
<span style="color: #004080;">sequence</span> <span style="color: #000000;">res</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{}</span>
w = w*2 + (s[32]='#')
<span style="color: #008080;">for</span> <span style="color: #000000;">i</span><span style="color: #0000FF;">=</span><span style="color: #000000;">0</span> <span style="color: #008080;">to</span> <span style="color: #000000;">80</span> <span style="color: #008080;">do</span>
-- w = w*2 + (s[1]='#') -- [2]
<span style="color: #000000;">w</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">w</span><span style="color: #0000FF;">*</span><span style="color: #000000;">2</span> <span style="color: #0000FF;">+</span> <span style="color: #0000FF;">(</span><span style="color: #000000;">s</span><span style="color: #0000FF;">[</span><span style="color: #000000;">32</span><span style="color: #0000FF;">]=</span><span style="color: #008000;">'#'</span><span style="color: #0000FF;">)</span>
if mod(i+1,8)=0 then res&=w w=0 end if
<span style="color: #000080;font-style:italic;">-- w = w*2 + (s[1]='#') -- [2]</span>
for j=1 to l do
<span style="color: #008080;">if</span> <span style="color: #7060A8;">mod</span><span style="color: #0000FF;">(</span><span style="color: #000000;">i</span><span style="color: #0000FF;">+</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #000000;">8</span><span style="color: #0000FF;">)=</span><span style="color: #000000;">0</span> <span style="color: #008080;">then</span> <span style="color: #000000;">res</span><span style="color: #0000FF;">&=</span><span style="color: #000000;">w</span> <span style="color: #000000;">w</span><span style="color: #0000FF;">=</span><span style="color: #000000;">0</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
k = (s[iff(j=1?l:j-1)]='#')*4
<span style="color: #008080;">for</span> <span style="color: #000000;">j</span><span style="color: #0000FF;">=</span><span style="color: #000000;">1</span> <span style="color: #008080;">to</span> <span style="color: #000000;">l</span> <span style="color: #008080;">do</span>
+ (s[ j ]='#')*2
<span style="color: #000000;">k</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">(</span><span style="color: #000000;">s</span><span style="color: #0000FF;">[</span><span style="color: #008080;">iff</span><span style="color: #0000FF;">(</span><span style="color: #000000;">j</span><span style="color: #0000FF;">=</span><span style="color: #000000;">1</span><span style="color: #0000FF;">?</span><span style="color: #000000;">l</span><span style="color: #0000FF;">:</span><span style="color: #000000;">j</span><span style="color: #0000FF;">-</span><span style="color: #000000;">1</span><span style="color: #0000FF;">)]=</span><span style="color: #008000;">'#'</span><span style="color: #0000FF;">)*</span><span style="color: #000000;">4</span>
+ (s[iff(j=l?1:j+1)]='#')+1
<span style="color: #0000FF;">+</span> <span style="color: #0000FF;">(</span><span style="color: #000000;">s</span><span style="color: #0000FF;">[</span> <span style="color: #000000;">j</span> <span style="color: #0000FF;">]=</span><span style="color: #008000;">'#'</span><span style="color: #0000FF;">)*</span><span style="color: #000000;">2</span>
t[j] = r[k]
<span style="color: #0000FF;">+</span> <span style="color: #0000FF;">(</span><span style="color: #000000;">s</span><span style="color: #0000FF;">[</span><span style="color: #008080;">iff</span><span style="color: #0000FF;">(</span><span style="color: #000000;">j</span><span style="color: #0000FF;">=</span><span style="color: #000000;">l</span><span style="color: #0000FF;">?</span><span style="color: #000000;">1</span><span style="color: #0000FF;">:</span><span style="color: #000000;">j</span><span style="color: #0000FF;">+</span><span style="color: #000000;">1</span><span style="color: #0000FF;">)]=</span><span style="color: #008000;">'#'</span><span style="color: #0000FF;">)+</span><span style="color: #000000;">1</span>
end for
<span style="color: #000000;">t</span><span style="color: #0000FF;">[</span><span style="color: #000000;">j</span><span style="color: #0000FF;">]</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">r</span><span style="color: #0000FF;">[</span><span style="color: #000000;">k</span><span style="color: #0000FF;">]</span>
s = t
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
end for
<span style="color: #000000;">s</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">t</span>
?res</lang>
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
<span style="color: #7060A8;">pp</span><span style="color: #0000FF;">(</span><span style="color: #000000;">res</span><span style="color: #0000FF;">)</span>
<!--</syntaxhighlight>-->
{{out}}
<pre>
Line 621 ⟶ 766:
=={{header|Python}}==
===Python: With zero padded ends===
<langsyntaxhighlight lang="python">from elementary_cellular_automaton import eca, eca_wrap
 
def rule30bytes(lencells=100):
Line 630 ⟶ 775:
 
if __name__ == '__main__':
print([b for i,b in zip(range(10), rule30bytes())])</langsyntaxhighlight>
 
{{out}}
Line 637 ⟶ 782:
 
===Python: With wrapping of end cells===
<langsyntaxhighlight lang="python">def rule30bytes(lencells=100):
cells = '1' + '0' * (lencells - 1)
gen = eca_wrap(cells, 30)
while True:
yield int(''.join(next(gen)[0] for i in range(8)), 2))</langsyntaxhighlight>
 
{{out}}
Line 650 ⟶ 795:
Implementation of [[Elementary cellular automaton]] is saved in "Elementary_cellular_automata.rkt"
 
<langsyntaxhighlight lang="racket">#lang racket
;; below is the code from the parent task
(require "Elementary_cellular_automata.rkt")
Line 689 ⟶ 834:
(number->string (C30-rand-64 256) 16)
(number->string (C30-rand-64 256) 16)
(number->string (C30-rand-64 256) 16))</langsyntaxhighlight>
 
{{out}}
Line 701 ⟶ 846:
=={{header|Raku}}==
(formerly Perl 6)
<syntaxhighlight lang="raku" perl6line>class Automaton {
has $.rule;
has @.cells handles <AT-POS>;
has @.code = $!rule.fmt('%08b').flip.comb».Int;
Line 721 ⟶ 866:
my Automaton $a .= new: :rule(30), :cells( flat 1, 0 xx 100 );
 
say :2[$a++.cells[0] xx 8] xx 10;</langsyntaxhighlight>
{{out}}
<pre>220 197 147 174 117 97 149 171 240 241</pre>
 
=={{header|Ruby}}==
<langsyntaxhighlight lang="ruby">size = 100
eca = ElemCellAutomat.new("1"+"0"*(size-1), 30)
eca.take(80).map{|line| line[0]}.each_slice(8){|bin| p bin.join.to_i(2)}</langsyntaxhighlight>
{{out}}
<pre>
Line 744 ⟶ 889:
 
=={{header|Rust}}==
<langsyntaxhighlight lang="rust">
//Assuming the code from the Elementary cellular automaton task is in the namespace.
fn main() {
Line 766 ⟶ 911:
}
}
</syntaxhighlight>
</lang>
{{out}}
<pre>
Line 773 ⟶ 918:
 
=={{header|Scheme}}==
<langsyntaxhighlight lang="scheme">
; uses SRFI-1 library http://srfi.schemers.org/srfi-1/srfi-1.html
 
Line 793 ⟶ 938:
 
(random-r30 10)
</syntaxhighlight>
</lang>
 
{{out}}
Line 802 ⟶ 947:
 
=={{header|Sidef}}==
<langsyntaxhighlight lang="ruby">var auto = Automaton(30, [1] + 100.of(0));
 
10.times {
Line 811 ⟶ 956:
};
say sum;
};</langsyntaxhighlight>
{{out}}
<pre>
Line 828 ⟶ 973:
=={{header|Tcl}}==
{{works with|Tcl|8.6}}
<langsyntaxhighlight lang="tcl">oo::class create RandomGenerator {
superclass ElementaryAutomaton
variable s
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return [scan [join $bits ""] %b]
}
}</langsyntaxhighlight>
Demonstrating:
<langsyntaxhighlight lang="tcl">set rng [RandomGenerator new 31]
for {set r {}} {[llength $r]<10} {} {
lappend r [$rng rand]
}
puts [join $r ,]</langsyntaxhighlight>
{{out}}
220,197,147,174,241,126,135,130,143,234
Line 859 ⟶ 1,004:
{{libheader|Wren-big}}
As Wren cannot deal accurately with 64-bit unsigned integers and bit-wise operations thereon, we need to use BigInt here.
<langsyntaxhighlight ecmascriptlang="wren">import "./big" for BigInt
 
var n = 64
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}
 
evolve.call(BigInt.one, 30)</langsyntaxhighlight>
 
{{out}}
Line 893 ⟶ 1,038:
=={{header|zkl}}==
No attempts at extra credit and not fast.
<langsyntaxhighlight lang="zkl">fcn rule(n){ n=n.toString(2); "00000000"[n.len() - 8,*] + n }
fcn applyRule(rule,cells){
cells=String(cells[-1],cells,cells[0]); // wrap edges
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}
n
}</langsyntaxhighlight>
Note that "var" in a function is "static" in C, ie function local variables, initialized once.
<langsyntaxhighlight lang="zkl">do(10){ rand30().print(","); }</langsyntaxhighlight>
{{out}}
<pre>220,197,147,174,117,97,149,171,100,151,</pre>
2,169

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