Anonymous user
Echo server: Difference between revisions
→{{header|C}}: Restructured code to be less obscure and less nested
m (→{{header|Clojure}}: whitespace) |
(→{{header|C}}: Restructured code to be less obscure and less nested) |
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Line 361:
#define BUF_LEN 256
#define PORT_STR "12321"
/* ------------------------------------------------------------ */
/* How to clean up after dead child processes */
/* ------------------------------------------------------------ */
void wait_for_zombie(int s)
{
while(waitpid(-1, NULL, WNOHANG) > 0) ;
}
/* ------------------------------------------------------------ */
/* Core of implementation of a child process */
/* ------------------------------------------------------------ */
void echo_lines(int csock)
{
}
/* ------------------------------------------------------------ */
/* Core of implementation of the parent process */
/* ------------------------------------------------------------ */
void take_connections_forever(int ssock)
{
struct sockaddr addr;▼
/* Block until we take one connection to the server socket */
/* If it was a successful connection, spawn a worker process to service it */
} else {▼
}
}
/* ------------------------------------------------------------ */
/* The server process's one-off setup code */
/* ------------------------------------------------------------ */
int main()
{
struct addrinfo hints, *res;
▲ struct sockaddr addr;
struct sigaction sa;
int sock;
/* Look up the address to bind to */
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_flags = AI_PASSIVE;
if ( getaddrinfo(NULL, PORT_STR, &hints, &res) != 0 ) {
perror("getaddrinfo");
Line 385 ⟶ 432:
}
/* Make a socket */
if ( (sock = socket(res->ai_family, res->ai_socktype, res->ai_protocol)) == -1 ) {
perror("socket");
Line 390 ⟶ 438:
}
/* Arrange to clean up child processes (the workers) */
sa.sa_handler = wait_for_zombie;
sigemptyset(&sa.sa_mask);
sa.sa_flags = SA_RESTART;
if ( sigaction(SIGCHLD, &sa, NULL) == -
perror("sigaction");
exit(EXIT_FAILURE);
}
/* Associate the socket with its address */
if ( bind(sock, res->ai_addr, res->ai_addrlen)
freeaddrinfo(res);▼
perror("bind");▼
if ( listen(sock, MAX_ENQUEUED) == 0 ) {▼
}
/* Serve the listening socket infinitely often */▼
▲ for(;;) {
▲ addr_size = sizeof(addr);
▲ int csock = accept(sock, &addr, &addr_size);
▲ if ( csock == -1 ) {
▲ if ( fork() == 0 ) {
▲ close(sock);
▲ char buf[BUF_LEN];
▲ int r;
▲ while( (r = read(csock, buf, BUF_LEN)) > 0 ) {
▲ (void)write(csock, buf, r);
▲ exit(EXIT_SUCCESS);
/* State that we've opened a server socket and are listening for connections */
▲ }
▲ close(csock);
▲ }
▲ } else {
▲ perror("listen");
▲ exit(EXIT_FAILURE);
▲ }
▲ } else {
▲ perror("bind");
exit(EXIT_FAILURE);
}
take_connections_forever(sock);
return EXIT_SUCCESS;
}</lang>
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