Draw a rotating cube: Difference between revisions

Line 1,810:
 
=={{header|Objeck}}==
{{libheader|SDL2}}
{{trans|Ada}}
<lang objeck>
use Collection.Generic;
Line 1,920 ⟶ 1,922:
x1y1 := @nodes[@edges[i, 1], 1];
 
@framework->GetRenderer()->DrawLine(x0y0 + GameConsts->DRAW_OFFSET, x0y1 + GameConsts->DRAW_OFFSET, x1y0 + GameConsts->DRAW_OFFSET, x1y1 + GameConsts->DRAW_OFFSET);
x1y0 + GameConsts->DRAW_OFFSET, x1y1 + GameConsts->DRAW_OFFSET);
};
}
760

edits