Draw a pixel: Difference between revisions

m
Solved for GML
m (Solved for GML)
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The ZX Spectrum screen is only 256x224 (unless you're running one of the games like Starion or Dark Star which used scary machine code timing tricks to draw on the border), meaning the window requirement is out, but the pixel is easy:
<lang zxbasic>PLOT INK 2;100,100</lang>
 
=={{header|GML}}==
I hope you're ready for this...
<lang GML>draw_point(100, 100);</lang>
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