Draw a pixel: Difference between revisions
→{{header|Wren}}: A bit simpler.
(Added Wren) |
(→{{header|Wren}}: A bit simpler.) |
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<lang ecmascript>import "dome" for Window
import "graphics" for Canvas, Color
class Game {
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Window.resize(320, 240)
Canvas.resize(320, 240)
var red = Color.rgb(255, 0, 0)▼
Canvas.pset(100, 100, red)▼
// check it worked▼
}
static update() {}
static draw(dt) {}
▲ var red = Color.rgb(255, 0, 0)
▲ Canvas.pset(100, 100, red)
▲ // check it worked
▲ var col = Canvas.pget(100, 100)
▲ System.print("The color of the pixel at (100, 100) is %(getRGB(col))")
static getRGB(col) { "{%(col.r), %(col.g), %(col.b)}" }
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