Draw a pixel: Difference between revisions

→‎{{header|Wren}}: A bit simpler.
(Added Wren)
(→‎{{header|Wren}}: A bit simpler.)
Line 1,692:
<lang ecmascript>import "dome" for Window
import "graphics" for Canvas, Color
 
var Checked = false
 
class Game {
Line 1,700 ⟶ 1,698:
Window.resize(320, 240)
Canvas.resize(320, 240)
var red = Color.rgb(255, 0, 0)
Canvas.pset(100, 100, red)
// check it worked
var col = Canvas.pget(100, 100)
System.print("The color of the pixel at (100, 100) is %(getRGB(col))")
}
 
static update() {}
 
static draw(dt) {}
Canvas.cls()
var red = Color.rgb(255, 0, 0)
Canvas.pset(100, 100, red)
// check it worked
if (!Checked) {
var col = Canvas.pget(100, 100)
System.print("The color of the pixel at (100, 100) is %(getRGB(col))")
Checked = true
}
}
 
static getRGB(col) { "{%(col.r), %(col.g), %(col.b)}" }
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