|
|
Line 8: |
Line 8: |
|
<br><br> |
|
<br><br> |
|
|
|
|
⚫ |
=={{header|App Inventor}}== |
|
⚫ |
App Inventor has two Canvas blocks to determine the color under a pixel.<br> |
|
⚫ |
'''GetBackgroundPixelColor''' returns a color from the Canvas but ignores Ball sprites and ImageSprites.<br> |
|
⚫ |
'''GetPixelColor''' returns a color from either the Canvas or a Ball sprite or ImageSprite.<br> |
|
⚫ |
In the app's display below, the purple Ball sprite was touched on the left canvas, but the pixel color (green) returned was from the area below it. |
|
⚫ |
[https://lh4.googleusercontent.com/-Gw0xm7RIEck/Uute2nQSGsI/AAAAAAAAJ90/rq3UuWYE9Yw/s1600/Capture.PNG <VIEW THE BLOCKS AND ANDROID APP DISPLAY>] |
|
|
=={{header|8086 Assembly}}== |
|
=={{header|8086 Assembly}}== |
|
===With Interrupts=== |
|
===With Interrupts=== |
Line 73: |
Line 67: |
|
[https://gitlab.com/amarok8bit/action-rosetta-code/-/raw/master/images/Color_of_a_screen_pixel.png Screenshot from Atari 8-bit computer] |
|
[https://gitlab.com/amarok8bit/action-rosetta-code/-/raw/master/images/Color_of_a_screen_pixel.png Screenshot from Atari 8-bit computer] |
|
|
|
|
|
⚫ |
=={{header|App Inventor}}== |
|
⚫ |
App Inventor has two Canvas blocks to determine the color under a pixel.<br> |
|
⚫ |
'''GetBackgroundPixelColor''' returns a color from the Canvas but ignores Ball sprites and ImageSprites.<br> |
|
⚫ |
'''GetPixelColor''' returns a color from either the Canvas or a Ball sprite or ImageSprite.<br> |
|
⚫ |
In the app's display below, the purple Ball sprite was touched on the left canvas, but the pixel color (green) returned was from the area below it. |
|
⚫ |
[https://lh4.googleusercontent.com/-Gw0xm7RIEck/Uute2nQSGsI/AAAAAAAAJ90/rq3UuWYE9Yw/s1600/Capture.PNG <VIEW THE BLOCKS AND ANDROID APP DISPLAY>] |
|
=={{header|AutoHotkey}}== |
|
=={{header|AutoHotkey}}== |
|
<lang AutoHotkey>PixelGetColor, color, %X%, %Y%</lang> |
|
<lang AutoHotkey>PixelGetColor, color, %X%, %Y%</lang> |