Chaos game: Difference between revisions

Content added Content deleted
(→‎{{header|Nim}}: add SDL2 version)
(→‎{{header|Using SDL}}: move render.present into loop)
Line 1,461: Line 1,461:
render.drawPoint(r.x, r.y)
render.drawPoint(r.x, r.y)
inc it
inc it

render.present


while runGame:
while runGame:
render.present
delay(100)
while pollEvent(evt):
while pollEvent(evt):
if evt.kind == QuitEvent:
if evt.kind == QuitEvent: