Category:RTSL: Difference between revisions
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RTSL is a domain specific programming language for extending ray tracing systems. |
RTSL is a domain specific programming language for extending ray tracing systems. |
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See also: [http://www.cs.utah.edu/~boulos/papers/rtsl.pdf "RTSL: a Ray Tracing Shading Language" (Parker, Boulos, Bigler, Robison)] |
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[[Category:Raytracing]] |
[[Category:Raytracing]] |
Latest revision as of 21:48, 26 March 2014
RTSL
This programming language may be used to instruct a computer to perform a task.
Listed below are all of the tasks on Rosetta Code which have been solved using RTSL.
This programming language may be used to instruct a computer to perform a task.
See Also: |
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RTSL is a domain specific programming language for extending ray tracing systems.
See also: "RTSL: a Ray Tracing Shading Language" (Parker, Boulos, Bigler, Robison)
Subcategories
This category has the following 3 subcategories, out of 3 total.
@
- RTSL examples needing attention (empty)
- RTSL Implementations (empty)
- RTSL User (empty)