Category:OoRexx: Difference between revisions

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{{DISPLAYTITLE: Category:ooREXX}}
ooRexx (aka Open Object Rexx) is an object oriented successor of 'Classic' [[REXX|Rexx]] (another one is [[NetRexx|NetRexx]]). Both Object Rexx and NetRexx were created by IBM and are now, open sourced, maintained by the Rexx Language Association.
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ooRexx can be used to run many programs shown here in the REXX category. We are in the process of documenting the incompatibilies and shall publish them soon. Notable differences are -- the use of some 'special' characters such as @ and $ in sumbols -- use of a=; instead of a=''; The 24 game under REXX was meanwhile adapted so that it can be played with ooRexx.
{{language
|site=http://www.oorexx.org/}}
{{implementation|REXX}}
ooRexx (aka Open Object Rexx) is an object oriented successor of 'Classic' Rexx
(another one is NetRexx). Both Open Object Rexx and NetRexx were created by IBM and are now,
open sourced, maintained by the [http://www.rexxla.org/ Rexx Language Association].
 
ooRexx can be used to run many programs shown here in the [[REXX]] category.
 
See http://rosettacode.org/wiki/Rosetta_Code:Village_Pump/Dialects#REXX.2C_ooRexx.2C_and_others
for differences.