Category:Lobster: Difference between revisions
Turned off HoPL reference.
No edit summary |
(Turned off HoPL reference.) |
||
Line 3:
|gc=yes
|checking=static
|strength=strong
|hopl=no
}}
'''Lobster''' is a general purpose programming language originally created for programming games. It has a [[Python]]-like syntax, with a static type system that feels like dynamic typing thanks to flow-sensitive type inference and specialization. It has lightweight anonymous functions, encouraging every function to look like a built-in control structure. Additionally it has vector operations, multi-methods, coroutines and immutable types.
|