Bitmap/Flood fill: Difference between revisions

→‎{{header|Processing Python mode}}: refactored image(img... to show() added an image_file global
m (→‎{{header|Wren}}: Minor simplification.)
(→‎{{header|Processing Python mode}}: refactored image(img... to show() added an image_file global)
Line 2,213:
<lang Python>from collections import deque
 
image_file = "image.png"
fill_color = color(250, 0, 0)
tolerance = 15
Line 2,220 ⟶ 2,221:
global img
size(600, 400)
img = loadImage("image.png"image_file)
fill(0, 0, 100)
textSize(18)
show()
def show():
image(img, 0, 0, width, height)
textSize(18)
text("Tolerance = {} (Use mouse wheel to change)".format(tolerance),
100, height - 30)
text("Right click to reset", 100, height - 10)
 
def draw():
global allowed
if allowed:
imageshow(img, 0, 0, width, height)
text("Tolerance = {} (Use mouse wheel to change)".format(
tolerance), 100, height - 30)
text("Right click to reset", 100, height - 10)
allowed = False
 
Line 2,240 ⟶ 2,241:
global allowed, img
if mouseButton == RIGHT:
img = loadImage("image.png"image_file)
else:
img.loadPixels()
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