Bitmap/Bresenham's line algorithm: Difference between revisions

Added Easylang
imported>Chinhouse
(Added Easylang)
Line 1,474:
drawLine(i, 1, 1, 3, 18, makeColor.fromFloat(0,1,1))
i.writePPM(<import:java.io.makeFileOutputStream>(<file:~/Desktop/Bresenham.ppm>))</syntaxhighlight>
=={{header|EasyLang}}==
 
[https://easylang.dev/show/#cod=XZHNboMwEITvPMUeG0W4NrSHSnHehQRHQkoJMiRl3z6zePkrAsv7MTNe2118XKnrw0AjMRkyGRH9Pl4B9Sd9gWEUFsN1IGuK72nITNaJs47V371pobbElkZH7OaUeiRP1aWnD+AcioPQXmjuZNrcxHaCS6r531SkAJ4DWAJYA3gbwBLASwDvAkKMokVO3byoUAv6OiNbLUkDtkhM2m4XqkE16Xxkhwqe7dDchXjZctXW0odf+wgFKiRriUVBzuhkVKIL535tBA8Cjx6noMTs7KedVNxH6XtFnNy8dRtc1HJHhbXk5LUyXbmC6St/7N4AQOV/R7lxOJu9AQ== Run it]
 
{{trans|C}}
 
<syntaxhighlight>
proc pset x y . .
move x / 4 y / 4
rect 0.25 0.25
.
proc drawline x0 y0 x1 y1 . .
dx = abs (x1 - x0)
sx = -1
if x0 < x1
sx = 1
.
dy = abs (y1 - y0)
sy = -1
if y0 < y1
sy = 1
.
err = -dy div 2
if dx > dy
err = dx div 2
.
repeat
pset x0 y0
until x0 = x1 and y0 = y1
e2 = err
if e2 > -dx
err -= dy
x0 += sx
.
if e2 < dy
err += dx
y0 += sy
.
.
.
drawline 200 10 100 200
drawline 100 200 200 390
drawline 200 390 300 200
drawline 300 200 200 10
</syntaxhighlight>
 
 
=={{header|Elm}}==
 
Line 1,534 ⟶ 1,581:
 
</syntaxhighlight>
 
=={{header|Erlang}}==
<syntaxhighlight lang="erlang">
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