Bitmap/Bézier curves/Cubic: Difference between revisions

(Removed the Commodore BASIC entry as I had put it on the wrong Bezier curve page. Should be on the Quadratic one.)
Line 1,080:
 
(call 'display "img.pbm")</lang>
 
=={{header|Processing}}==
<lang Prolog>
noFill();
bezier(85, 20, 10, 10, 90, 90, 15, 80);
/*
bezier(x1, y1, x2, y2, x3, y3, x4, y4)
Can also be drawn in 3D.
bezier(x1, y1, z1, x2, y2, z2, x3, y3, z3, x4, y4, z4)
*/
</lang>
 
=={{header|PureBasic}}==
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