Bitmap/Bézier curves/Cubic: Difference between revisions
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(Removed the Commodore BASIC entry as I had put it on the wrong Bezier curve page. Should be on the Quadratic one.) |
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(call 'display "img.pbm")</lang> |
(call 'display "img.pbm")</lang> |
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=={{header|Processing}}== |
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<lang Prolog> |
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noFill(); |
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bezier(85, 20, 10, 10, 90, 90, 15, 80); |
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/* |
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bezier(x1, y1, x2, y2, x3, y3, x4, y4) |
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Can also be drawn in 3D. |
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bezier(x1, y1, z1, x2, y2, z2, x3, y3, z3, x4, y4, z4) |
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*/ |
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</lang> |
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=={{header|PureBasic}}== |
=={{header|PureBasic}}== |