B-spline: Difference between revisions

Content added Content deleted
(Added Processing implementation)
m (syntax highlighting fixup automation)
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=={{header|ALGOL 68}}==
=={{header|ALGOL 68}}==
{{Trans|Lua}}Which is {{Trans|Wren}}Suppresses unused parts of the plot.
{{Trans|Lua}}Which is {{Trans|Wren}}Suppresses unused parts of the plot.
<lang algol68>BEGIN # construct a B-Spline #
<syntaxhighlight lang=algol68>BEGIN # construct a B-Spline #


# mode to hold a B Spline #
# mode to hold a B Spline #
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plot bspline( bs, plot, scale x, scale y );
plot bspline( bs, plot, scale x, scale y );
print plot( plot )
print plot( plot )
END</lang>
END</syntaxhighlight>
{{out}}
{{out}}
leading blank lines removed...
leading blank lines removed...
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=={{header|Julia}}==
=={{header|Julia}}==
Choose BSpline D of 2, ie degree 1.
Choose BSpline D of 2, ie degree 1.
<lang julia>using Graphics, Plots
<syntaxhighlight lang=julia>using Graphics, Plots


Point(t::Tuple) = Vec2(Float64(t[1]), Float64(t[2]))
Point(t::Tuple) = Vec2(Float64(t[1]), Float64(t[2]))
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(208, 254), (241, 330), (164,252), (69, 278), (139, 208), (72, 148), (168, 172)])
(208, 254), (241, 330), (164,252), (69, 278), (139, 208), (72, 148), (168, 172)])
plt = plot(map(a -> a.x, controlpoints), map(a -> a.y, controlpoints))
plt = plot(map(a -> a.x, controlpoints), map(a -> a.y, controlpoints))
savefig(plt, "BSplineplot.png")</lang>
savefig(plt, "BSplineplot.png")</syntaxhighlight>


=={{header|Lua}}==
=={{header|Lua}}==
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{{trans|Wren}}
{{trans|Wren}}


<lang Lua>local function Range(from, to)
<syntaxhighlight lang=Lua>local function Range(from, to)
local range = {}
local range = {}
for n = from, to do table.insert(range, n) end
for n = from, to do table.insert(range, n) end
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plotBspline(bspline, plot)
plotBspline(bspline, plot)


printPlot(plot)</lang>
printPlot(plot)</syntaxhighlight>


{{out}}
{{out}}
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=={{header|Mathematica}}/{{header|Wolfram Language}}==
=={{header|Mathematica}}/{{header|Wolfram Language}}==
<lang Mathematica>Graphics[
<syntaxhighlight lang=Mathematica>Graphics[
BSplineCurve[{{171, 171}, {185, 111}, {202, 109}, {202, 189}, {328,
BSplineCurve[{{171, 171}, {185, 111}, {202, 109}, {202, 189}, {328,
160}, {208, 254}, {241, 330}, {164, 252}, {69, 278}, {139,
160}, {208, 254}, {241, 330}, {164, 252}, {69, 278}, {139,
208}, {72, 148}, {168, 172}}, SplineClosed -> True,
208}, {72, 148}, {168, 172}}, SplineClosed -> True,
SplineDegree -> 2]]</lang>
SplineDegree -> 2]]</syntaxhighlight>
{{out}}
{{out}}
Outputs a graphical representation of a B-spline.
Outputs a graphical representation of a B-spline.
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=={{header|Perl}}==
=={{header|Perl}}==
{{trans|Raku}}
{{trans|Raku}}
<lang perl>use strict;
<syntaxhighlight lang=perl>use strict;
use warnings;
use warnings;
use Class::Struct;
use Class::Struct;
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}
}
$cr->stroke;
$cr->stroke;
$surf->write_to_png($OUTPUT);</lang>
$surf->write_to_png($OUTPUT);</syntaxhighlight>
Output: [https://raw.githubusercontent.com/SqrtNegInf/Rosettacode-Perl-Smoke/master/ref/b-spline.png b-spline.png] (offsite image)
Output: [https://raw.githubusercontent.com/SqrtNegInf/Rosettacode-Perl-Smoke/master/ref/b-spline.png b-spline.png] (offsite image)


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{{libheader|Phix/online}}
{{libheader|Phix/online}}
You can run this online [http://phix.x10.mx/p2js/bspline.htm here].
You can run this online [http://phix.x10.mx/p2js/bspline.htm here].
<!--<lang Phix>(phixonline)-->
<!--<syntaxhighlight lang=Phix>(phixonline)-->
<span style="color: #000080;font-style:italic;">--
<span style="color: #000080;font-style:italic;">--
-- demo\rosetta\B-spline.exw
-- demo\rosetta\B-spline.exw
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<span style="color: #000000;">main</span><span style="color: #0000FF;">()</span>
<span style="color: #000000;">main</span><span style="color: #0000FF;">()</span>
<!--</lang>-->
<!--</syntaxhighlight>-->


=={{header|Processing}}==
=={{header|Processing}}==
<lang java>
<syntaxhighlight lang=java>
//Aamrun, 26th June 2022
//Aamrun, 26th June 2022


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}
}


</syntaxhighlight>
</lang>


=={{header|Raku}}==
=={{header|Raku}}==
A minimal translation of [https://www.cypherpunk.at/download/bspline/bspline_1.1.tbz2 this C program], by [https://github.com/rahra Bernhard R. Fischer].
A minimal translation of [https://www.cypherpunk.at/download/bspline/bspline_1.1.tbz2 this C program], by [https://github.com/rahra Bernhard R. Fischer].
<lang perl6># 20211112 Raku programming solution
<syntaxhighlight lang=perl6># 20211112 Raku programming solution


use Cairo;
use Cairo;
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};
};
.write_png(OUTPUT) and die # C return
.write_png(OUTPUT) and die # C return
}</lang>
}</syntaxhighlight>


Output: [https://drive.google.com/file/d/1dInRJeecA18meybDF2D0usEaWMGFqoBj/view (Offsite image file) ]
Output: [https://drive.google.com/file/d/1dInRJeecA18meybDF2D0usEaWMGFqoBj/view (Offsite image file) ]
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If one uses a value for k of 1, then the script will simply plot the control points as in the Julia example.
If one uses a value for k of 1, then the script will simply plot the control points as in the Julia example.
<lang ecmascript>import "dome" for Window, Process
<syntaxhighlight lang=ecmascript>import "dome" for Window, Process
import "graphics" for Canvas, Color
import "graphics" for Canvas, Color


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]
]
var k = 4 // polynomial degree is one less than this i.e. cubic
var k = 4 // polynomial degree is one less than this i.e. cubic
var Game = BSpline.new(400, 400, cpoints, k)</lang>
var Game = BSpline.new(400, 400, cpoints, k)</syntaxhighlight>