Animate a pendulum: Difference between revisions
m
→{{header|Phix}}: IupCloseOnEscape no longer needed
m (→{{header|REXX}}: added the computation of theta0.) |
m (→{{header|Phix}}: IupCloseOnEscape no longer needed) |
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Line 3,256:
dlg = IupDialog(canvas)
IupSetAttribute(dlg, "TITLE", "Animated Pendulum")
IupShow(dlg)
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