Add a variable to a class instance at runtime: Difference between revisions

Content added Content deleted
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}
}


#symbol Program =>
#symbol Program =
[
[
#var anObject := 234.
#var anObject := 234.
// adding a field
// adding a field
anObject := anObject~FieldContainer.
anObject := anObject &= FieldContainer.
anObject set &foo:"bar".
anObject foo'set:"bar".
'program'Output << anObject << ".foo=" << anObject foo.
'program'Output << anObject << ".foo=" << anObject foo.
].
'program'input get.
</lang>
].</lang>


=={{header|Falcon}}==
=={{header|Falcon}}==