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===Interface===
{{trans|F#}}
<syntaxhighlight lang="cobol">
INTERFACE-ID. Shape.
PROCEDURE DIVISION.
IDENTIFICATION DIVISION.
METHOD-ID. perimeter.
DATA DIVISION.
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END METHOD perimeter.
IDENTIFICATION DIVISION.
METHOD-ID. shape-area.
DATA DIVISION.
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IDENTIFICATION DIVISION.
CLASS-ID. Rectangle.
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INTERFACE Shape.
IDENTIFICATION DIVISION.
OBJECT IMPLEMENTS Shape.
DATA DIVISION.
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PROCEDURE DIVISION.
IDENTIFICATION DIVISION.
METHOD-ID. perimeter.
DATA DIVISION.
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01 ret USAGE FLOAT-LONG.
PROCEDURE DIVISION RETURNING ret.
COMPUTE
GOBACK.
END METHOD perimeter.
IDENTIFICATION DIVISION.
METHOD-ID. shape-area.
DATA DIVISION.
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01 ret USAGE FLOAT-LONG.
PROCEDURE DIVISION RETURNING ret.
COMPUTE
GOBACK.
END METHOD shape-area.
END OBJECT.
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{{trans|Go}}
<syntaxhighlight lang="emal">
^|EMal
|but
|^
type Beast
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writeLine(b.getName() + ", who's a " + b.getKind() + ", cries: " + b.getCry() + ".")
end
^|instantiation works
|has been auto generated
|^
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=={{header|Java}}==
Java has an <code>interface</code> and an <code>abstract class</code>. Neither of which can be instantiated, and require some sort of implementation or abstraction.<br />
For an <code>interface</code>, only the <code>private</code> and <code>default</code> access modifiers are allowed, which also implies they require code.<br />
A <code>private</code> method cannot be overridden by a sub-class, and a <code>default</code> method, optionally, can.<br />
A method with no access modifier is inherently <code>public</code>, must not contain code, and requires implementation by its sub-class.<br />
Member fields are allowed, although are effectively <code>public</code>, <code>final</code>, and <code>static</code>, thus requiring a value.<br />
Here is an example of an <code>interface</code>.
<syntaxhighlight lang="java">
interface Example {
String stringA = "rosetta";
String stringB = "code";
private String methodA() {
return stringA + " " + stringB;
}
default int methodB(int value) {
return value + 100;
}
int
}
</syntaxhighlight>
And here is an example of its implementing class.
<syntaxhighlight lang="java">
class ExampleImpl implements Example {
public int methodB(int value) {
return value + 200;
}
public int methodC(int valueA, int valueB) {
return valueA + valueB;
}
}
</syntaxhighlight>
The <code>abstract class</code> is very generalized, and for the most part is just a <code>class</code> that allows for un-implemented methods.<br />
The <code>default</code> access modifier is not used here, as it applies only to an <code>interface</code>.<br />
Additionally, if a method is marked <code>abstract</code>, then the <code>private</code> access modifier is not allowed, as the concept does not apply.<br />
Here is an example of an <code>abstract class</code>.<br />
If the class contains <code>abstract</code> methods then the class definition must also have the <code>abstract</code> keyword.
<syntaxhighlight lang="java">
abstract class Example {
String stringA = "rosetta";
String stringB = "code";
private String methodA() {
return stringA + " " + stringB;
}
protected int methodB(int value) {
return value + 100;
}
public abstract int methodC(int valueA, int valueB);
}
</syntaxhighlight>
Here is an example of a class which <code>extends</code> an <code>abstract class</code>.
<syntaxhighlight lang="java">
class ExampleImpl extends Example {
public int methodC(int valueA, int valueB) {
return valueA + valueB;
}
}
</syntaxhighlight>
=={{header|jq}}==
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END TEXTHASHKEY;
</syntaxhighlight>
=={{header|Skew}}==
{{works with|skewc|0.9.19}}
In Skew, interfaces must be explicitly implemented with `::`.
<syntaxhighlight lang="skew">
@entry
def main {
var rgb = Rgb.new(0, 255, 255)
var hex = Hex.new("00ffff")
var color Color
color = hex
color.print
color = rgb
color.print
(hex as Color).print
}
interface Color {
def toString string
def print {
dynamic.console.log(self.toString)
}
}
class Rgb :: Color {
var r int, g int, b int
def toString string { return "rgb(\(r), \(g), \(b))" }
}
class Hex :: Color {
var code string
def toString string { return "#\(code)" }
}
</syntaxhighlight>
=={{header|Smalltalk}}==
A class is declared abtract by responding to the query <tt>isAbstract</tt> with true, and defining the required protocol for subclasses to raise an error notification. Optionally, instance creation can be blocked (but seldom done, as you will hit a subclassResponsibility anyway soon). Typically, the IDE provides menu functions to generate these definitions automatically (eg. "Insert Abstract Class" in the refactoring submenu of the class browser):
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The act of giving a signature to a module is called ascription. There are two type of ascription:
Transparent (written <tt>:</tt>) and opaque (written <tt>:></tt>). If a structure is ascribed transparently,
none of the types are abstract. If it is ascribed opaquely, all types are abstract by default, but can be specified
explicitly in the signature, in which case they are not abstract.
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Then say we have a structure ListQueue which implements queues as lists. If we write <tt>ListQueue :> QUEUE</tt>
then the queue type will be abstract, but if we write <tt>ListQueue : QUEUE</tt> or <tt>ListQueue : LIST_QUEUE</tt> it won't.
=={{header|Swift}}==
Swift uses Protocols to provide abstract type features. See [https://docs.swift.org/swift-book/documentation/the-swift-programming-language/protocols/ the docs]
A trivial example showing required properties and methods, and the means of providing a default implementation.
<syntaxhighlight lang="sml">
protocol Pet {
var name: String { get set }
var favouriteToy: String { get set }
func feed() -> Bool
func stroke() -> Void
}
extension Pet {
// Default implementation must be in an extension, not in the declaration above
func stroke() {
print("default purr")
}
}
struct Dog: Pet {
var name: String
var favouriteToy: String
// Required implementation
func feed() -> Bool {
print("more please")
return false
}
// If this were not implemented, the default from the extension above
// would be called.
func stroke() {
print("roll over")
}
}
</syntaxhighlight>
=={{header|Tcl}}==
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The Go example, when rewritten in Wren, looks like this.
<syntaxhighlight lang="
class Beast{
|