A* search algorithm: Difference between revisions

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=={{header|Picat}}==
=={{header|Picat}}==
<lang Picat>% Picat's tabling system uses an algorithm like Dijkstra's to find an optimal solution. Picat's planner supports A* search with heuristics.
<lang Picat>% An A*-like algorithm is used in tabling
% See the program for the 15-puzzle at https://rosettacode.org/wiki/Category:Picat
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