2048: Difference between revisions

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:*   Two adjacent tiles (in that direction only) with matching numbers combine into one bearing the sum of those numbers.
:*   A move is valid when at least one tile can be moved,   if only by combination.
:*   A new tile with the value of   '''2'''   is spawned at the end of each turn at a randomly chosen empty square   (if there is one).
:*   Adding a new tile on a blank space.   Most of the time,   a new   '''2'''   is to be added,   and occasionally   ('''10%''' of the time),   a   '''4'''.
:*   To win,   the player must create a tile with the number   '''2048'''.
:*   The player loses if no valid moves are possible.
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