Xiaolin Wu's line algorithm

From Rosetta Code
Revision as of 00:42, 4 June 2012 by rosettacode>Gerard Schildberger (→‎{{header|REXX}}: added comment in header section regarding ''ipart'' versus ''floor''.)
Task
Xiaolin Wu's line algorithm
You are encouraged to solve this task according to the task description, using any language you may know.

Implement the Xiaolin Wu's line algorithm as described in Wikipedia. This algorithm draw antialiased lines. See Bresenham's line algorithm for aliased lines.

C

This implementation follows straightforwardly the pseudocode given on Wikipedia. (Further analysis of the code could give suggestions for improvements).

<lang c>void draw_line_antialias(

       image img,
       unsigned int x0, unsigned int y0,
       unsigned int x1, unsigned int y1,
       color_component r,
       color_component g,
       color_component b );</lang>

<lang c>inline void _dla_changebrightness(rgb_color_p from, rgb_color_p to, float br) {

 if ( br > 1.0 ) br = 1.0;
 /* linear... Maybe something more complex could give better look */
 to->red = br * (float)from->red;
 to->green = br * (float)from->green;
 to->blue = br * (float)from->blue;

}

  1. define plot_(X,Y,D) do{ rgb_color f_; \
 f_.red = r; f_.green = g; f_.blue = b;			\
 _dla_plot(img, (X), (Y), &f_, (D)) ; }while(0)

inline void _dla_plot(image img, int x, int y, rgb_color_p col, float br) {

 rgb_color oc;
 _dla_changebrightness(col, &oc, br);
 put_pixel_clip(img, x, y, oc.red, oc.green, oc.blue);

}

  1. define ipart_(X) ((int)(X))
  2. define round_(X) ((int)(((double)(X))+0.5))
  3. define fpart_(X) (((double)(X))-(double)ipart_(X))
  4. define rfpart_(X) (1.0-fpart_(X))
  1. define swap_(a, b) do{ __typeof__(a) tmp; tmp = a; a = b; b = tmp; }while(0)

void draw_line_antialias(

 image img,
 unsigned int x1, unsigned int y1,
 unsigned int x2, unsigned int y2,
 color_component r,
 color_component g,
 color_component b )

{

 double dx = (double)x2 - (double)x1;
 double dy = (double)y2 - (double)y1;
 if ( fabs(dx) > fabs(dy) ) {
   if ( x2 < x1 ) {
     swap_(x1, x2);
     swap_(y1, y2);
   }
   double gradient = dy / dx;
   double xend = round_(x1);
   double yend = y1 + gradient*(xend - x1);
   double xgap = rfpart_(x1 + 0.5);
   int xpxl1 = xend;
   int ypxl1 = ipart_(yend);
   plot_(xpxl1, ypxl1, rfpart_(yend)*xgap);
   plot_(xpxl1, ypxl1+1, fpart_(yend)*xgap);
   double intery = yend + gradient;
   xend = round_(x2);
   yend = y2 + gradient*(xend - x2);
   xgap = fpart_(x2+0.5);
   int xpxl2 = xend;
   int ypxl2 = ipart_(yend);
   plot_(xpxl2, ypxl2, rfpart_(yend) * xgap);
   plot_(xpxl2, ypxl2 + 1, fpart_(yend) * xgap);
   int x;
   for(x=xpxl1+1; x <= (xpxl2-1); x++) {
     plot_(x, ipart_(intery), rfpart_(intery));
     plot_(x, ipart_(intery) + 1, fpart_(intery));
     intery += gradient;
   }
 } else {
   if ( y2 < y1 ) {
     swap_(x1, x2);
     swap_(y1, y2);
   }
   double gradient = dx / dy;
   double yend = round_(y1);
   double xend = x1 + gradient*(yend - y1);
   double ygap = rfpart_(y1 + 0.5);
   int ypxl1 = yend;
   int xpxl1 = ipart_(xend);
   plot_(xpxl1, ypxl1, rfpart_(xend)*ygap);
   plot_(xpxl1, ypxl1+1, fpart_(xend)*ygap);
   double interx = xend + gradient;
   yend = round_(y2);
   xend = x2 + gradient*(yend - y2);
   ygap = fpart_(y2+0.5);
   int ypxl2 = yend;
   int xpxl2 = ipart_(xend);
   plot_(xpxl2, ypxl2, rfpart_(xend) * ygap);
   plot_(xpxl2, ypxl2 + 1, fpart_(xend) * ygap);
   int y;
   for(y=ypxl1+1; y <= (ypxl2-1); y++) {
     plot_(ipart_(interx), y, rfpart_(interx));
     plot_(ipart_(interx) + 1, y, fpart_(interx));
     interx += gradient;
   }
 }

}

  1. undef swap_
  2. undef plot_
  3. undef ipart_
  4. undef fpart_
  5. undef round_
  6. undef rfpart_</lang>

Go

<lang go>package raster

import "math"

func ipart(x float64) float64 {

   return math.Floor(x)

}

func round(x float64) float64 {

   return ipart(x + .5)

}

func fpart(x float64) float64 {

   return x - ipart(x)

}

func rfpart(x float64) float64 {

   return 1 - fpart(x)

}

// AaLine plots anti-aliased line by Xiaolin Wu's line algorithm. func (g *Grmap) AaLine(x1, y1, x2, y2 float64) {

   // straight translation of WP pseudocode
   dx := x2 - x1
   dy := y2 - y1
   ax := dx
   if ax < 0 {
       ax = -ax
   }
   ay := dy
   if ay < 0 {
       ay = -ay
   }
   // plot function set here to handle the two cases of slope
   var plot func(int, int, float64)
   if ax < ay {
       x1, y1 = y1, x1
       x2, y2 = y2, x2
       dx, dy = dy, dx
       plot = func(x, y int, c float64) {
           g.SetPx(y, x, uint16(c*math.MaxUint16))
       }
   } else {
       plot = func(x, y int, c float64) {
           g.SetPx(x, y, uint16(c*math.MaxUint16))
       }
   }
   if x2 < x1 {
       x1, x2 = x2, x1
       y1, y2 = y2, y1
   }
   gradient := dy / dx
   // handle first endpoint
   xend := round(x1)
   yend := y1 + gradient*(xend-x1)
   xgap := rfpart(x1 + .5)
   xpxl1 := int(xend) // this will be used in the main loop
   ypxl1 := int(ipart(yend))
   plot(xpxl1, ypxl1, rfpart(yend)*xgap)
   plot(xpxl1, ypxl1+1, fpart(yend)*xgap)
   intery := yend + gradient // first y-intersection for the main loop
   // handle second endpoint
   xend = round(x2)
   yend = y2 + gradient*(xend-x2)
   xgap = fpart(x2 + 0.5)
   xpxl2 := int(xend) // this will be used in the main loop
   ypxl2 := int(ipart(yend))
   plot(xpxl2, ypxl2, rfpart(yend)*xgap)
   plot(xpxl2, ypxl2+1, fpart(yend)*xgap)
   // main loop
   for x := xpxl1 + 1; x <= xpxl2-1; x++ {
       plot(x, int(ipart(intery)), rfpart(intery))
       plot(x, int(ipart(intery))+1, fpart(intery))
       intery = intery + gradient
   }

}</lang> Demonstration program: <lang go>package main

// Files required to build supporting package raster are found in: // * This task (immediately above) // * Bitmap // * Grayscale image // * Write a PPM file

import "raster"

func main() {

   g := raster.NewGrmap(400, 300)
   g.AaLine(7.4, 12.3, 307, 122.5)
   g.AaLine(177.4, 12.3, 127, 222.5)
   g.Bitmap().WritePpmFile("wu.ppm")

}</lang>

J

Solution: <lang j>load'gl2' coinsert'jgl2'

drawpt=:4 :0"0 1

  glrgb <.(-.x)*255 255 255
  glpixel y

)

drawLine=:3 :0 NB. drawline x1,y1,x2,y2

  pts=. 2 2$y
  isreversed=. </ |d=. -~/pts
  r=. |.^:isreversed"1
  pts=. /:~ pts \:"1 |d
  gradient=. %~/ (\:|)d
  'x y'=. |:pts
  xend=. <.0.5+ x
  yend=. y + gradient* xend-x
  xgap=. -.1|x+0.5
  n=. i. >: -~/ xend
  'xlist ylist'=. (n*/~1,gradient) + ({.xend),({.yend)
  weights=. ((2&}.,~ xgap*2&{.)&.(_1&|.) (,.~-.) 1|ylist)
  weights (drawpt r)"1 2 (,:+&0 1)"1 xlist,.<.ylist

)</lang>

Example use: Requires J6 or earlier for wd to work. <lang j> wd'pc win closeok; xywh 0 0 300 200;cc g isigraph; pas 0 0; pshow;'

  glpaint drawLine 10 10 590 390</lang>

Liberty BASIC

<lang lb> NoMainWin WindowWidth = 270 WindowHeight = 290 UpperLeftX=int((DisplayWidth-WindowWidth)/2) UpperLeftY=int((DisplayHeight-WindowHeight)/2)

Global variablesInitialized : variablesInitialized = 0 Global BackColor$ : BackColor$ = "0 0 0" ' BackColor$ = "255 255 255"

   'now, right click randomizes BG

Global size : size = 1'4 global mousepoints.mouseX0, mousepoints.mouseY0, mousepoints.mouseX1, mousepoints.mouseY1

'StyleBits #main.gbox, 0, _WS_BORDER, 0, 0 GraphicBox #main.gbox, 0, 0, 253, 252

Open "Click Twice to Form Line" For Window As #main Print #main, "TrapClose quit" Print #main.gbox, "Down; Color Black" Print #main.gbox, "Down; fill ";BackColor$ Print #main.gbox, "When leftButtonUp gBoxClick" Print #main.gbox, "When rightButtonUp RandomBG" Print #main.gbox, "Size "; size

result = drawAntiAliasedLine(126.5, 0, 126.5, 252, "255 0 0") result = drawAntiAliasedLine(0, 126, 253, 126, "255 0 0") result = drawAntiAliasedLine(0, 0, 253, 252, "255 0 0") result = drawAntiAliasedLine(253, 0, 0, 252, "255 0 0") Wait


   Sub quit handle$
       Close #main
       End
   End Sub

sub RandomBG handle$, MouseX, MouseY

   BackColor$ = int(rnd(1)*256);" ";int(rnd(1)*256);" ";int(rnd(1)*256)
   Print #main.gbox, "CLS; fill ";BackColor$
   variablesInitialized = 0

end sub

   Sub gBoxClick handle$, MouseX, MouseY
       'We will use the mousepoints "struct" to hold the values
       'that way they are retained between subroutine calls
       If variablesInitialized = 0 Then
           Print #main.gbox, "CLS; fill ";BackColor$
           mousepoints.mouseX0 = MouseX
           mousepoints.mouseY0 = MouseY
           variablesInitialized = 1
       Else
           If variablesInitialized = 1 Then
               mousepoints.mouseX1 = MouseX
               mousepoints.mouseY1 = MouseY
               variablesInitialized = 0
               result = drawAntiAliasedLine(mousepoints.mouseX0, mousepoints.mouseY0, mousepoints.mouseX1, mousepoints.mouseY1, "255 0 0")
           End If
       End If
   End Sub
   Function Swap(Byref a,Byref b)
       aTemp = b
       b = a
       a = aTemp
   End Function
   Function RoundtoInt(val)
       RoundtoInt = Int(val + 0.5)
   End Function
   Function PlotAntiAliased(x, y, RGB$, b, steep)
       RGB$ = Int(Val(Word$(BackColor$, 1))*(1-b) + Val(Word$(RGB$, 1)) * b) ; " " ; _
              Int(Val(Word$(BackColor$, 2))*(1-b) + Val(Word$(RGB$, 3)) * b) ; " " ; _
              Int(Val(Word$(BackColor$, 3))*(1-b) + Val(Word$(RGB$, 2)) * b)
       if steep then 'x and y reversed
           Print #main.gbox, "Down; Color " + RGB$ + "; Set " + str$(y) + " " + str$(x)
       else
           Print #main.gbox, "Down; Color " + RGB$ + "; Set " + str$(x) + " " + str$(y)
       end if
   End Function
   Function fracPart(x)
       fracPart = (x Mod 1)
   End function
   Function invFracPart(x)
       invFracPart = (1 - fracPart(x))
   End Function
   Function drawAntiAliasedLine(x1, y1, x2, y2, RGB$)
       If (x2 - x1)=0 Or (y2 - y1)=0 Then
           Print #main.gbox, "Down; Color " + RGB$
           result = BresenhamLine(x1, y1, x2, y2)
           Exit Function
       End If
       steep = abs(x2 - x1) < abs(y2 - y1)
       if steep then   'x and y should be reversed
           result = Swap(x1, y1)
           result = Swap(x2, y2)
       end if
       If (x2 < x1) Then
           result = Swap(x1, x2)
           result = Swap(y1, y2)
       End If
       dx = (x2 - x1)
       dy = (y2 - y1)
       grad = (dy/ dx)
       'Handle the First EndPoint
       xend = RoundtoInt(x1)
       yend = y1 + grad * (xend - x1)
       xgap = invFracPart(x1 + 0.5)
       ix1 = xend
       iy1 = Int(yend)
       result = PlotAntiAliased(ix1, iy1, RGB$, invFracPart(yend) * xgap, steep )
       result = PlotAntiAliased(ix1, (iy1 + size), RGB$, fracPart(yend) * xgap, steep )
       yf = (yend + grad)
       'Handle the Second EndPoint
       xend = RoundtoInt(x2)
       yend = y2 + grad * (xend - x2)
       xgap = fracPart(x2 + 0.5)
       ix2 = xend
       iy2 = Int(yend)
       result = PlotAntiAliased(ix2, iy2, RGB$, invFracPart(yend) * xgap, steep )
       result = PlotAntiAliased(ix2, (iy2 + size), RGB$, fracPart(yend) * xgap, steep )
       For x = ix1 + 1 To ix2 - 1
           result = PlotAntiAliased(x, Int(yf), RGB$, invFracPart(yf), steep )
           result = PlotAntiAliased(x, (Int(yf) + size), RGB$, fracPart(yf), steep )
           yf = (yf + grad)
       Next x
   End Function


   Function BresenhamLine(x0, y0, x1, y1)
       dx = Abs(x1 - x0)
       dy = Abs(y1 - y0)
       sx = ((x1 > x0) + Not(x0 < x1))
       sy = ((y1 > y0) + Not(y0 < y1))
       errornum = (dx - dy)
       Do While 1
           Print #main.gbox, "Set " + str$(x0) + " " + str$(y0)
           If (x0 = x1) And (y0 = y1) Then Exit Do
           errornum2 = (2 * errornum)
           If errornum2 > (-1 * dy) Then
               errornum = (errornum - dy)
               x0 = (x0 + sx)
           End If
           If errornum2 < dx Then
               errornum = (errornum + dx)
               y0 = (y0 + sy)
           End If
       Loop
   End Function

</lang>

PicoLisp

<lang PicoLisp>(scl 2)

(de plot (Img X Y C)

  (set (nth Img (*/ Y 1.0) (*/ X 1.0)) (- 100 C)) )

(de ipart (X)

  (* 1.0 (/ X 1.0)) )

(de iround (X)

  (ipart (+ X 0.5)) )

(de fpart (X)

  (% X 1.0) )

(de rfpart (X)

  (- 1.0 (fpart X)) )

(de xiaolin (Img X1 Y1 X2 Y2)

  (let (DX (- X2 X1)  DY (- Y2 Y1))
     (use (Grad Xend Yend Xgap Xpxl1 Ypxl1 Xpxl2 Ypxl2 Intery)
        (when (> (abs DY) (abs DX))
           (xchg 'X1 'Y1  'X2 'Y2) )
        (when (> X1 X2)
           (xchg 'X1 'X2  'Y1 'Y2) )
        (setq
           Grad (*/ DY 1.0 DX)
           Xend (iround X1)
           Yend (+ Y1 (*/ Grad (- Xend X1) 1.0))
           Xgap (rfpart (+ X1 0.5))
           Xpxl1 Xend
           Ypxl1 (ipart Yend) )
        (plot Img Xpxl1 Ypxl1 (*/ (rfpart Yend) Xgap 1.0))
        (plot Img Xpxl1 (+ 1.0 Ypxl1) (*/ (fpart Yend) Xgap 1.0))
        (setq
           Intery (+ Yend Grad)
           Xend (iround X2)
           Yend (+ Y2 (*/ Grad (- Xend X2) 1.0))
           Xgap (fpart (+ X2 0.5))
           Xpxl2 Xend
           Ypxl2 (ipart Yend) )
        (plot Img Xpxl2 Ypxl2 (*/ (rfpart Yend) Xgap 1.0))
        (plot Img Xpxl2 (+ 1.0 Ypxl2) (*/ (fpart Yend) Xgap 1.0))
        (for (X (+ Xpxl1 1.0)  (>= (- Xpxl2 1.0) X)  (+ X 1.0))
           (plot Img X (ipart Intery) (rfpart Intery))
           (plot Img X (+ 1.0 (ipart Intery)) (fpart Intery))
           (inc 'Intery Grad) ) ) ) )

(let Img (make (do 90 (link (need 120 99)))) # Create image 120 x 90

  (xiaolin Img 10.0 10.0 110.0 80.0)              # Draw lines
  (xiaolin Img 10.0 10.0 110.0 45.0)
  (xiaolin Img 10.0 80.0 110.0 45.0)
  (xiaolin Img 10.0 80.0 110.0 10.0)
  (out "img.pgm"                                  # Write to bitmap file
     (prinl "P2")
     (prinl 120 " " 90)
     (prinl 100)
     (for Y Img (apply printsp Y)) ) )</lang>

PureBasic

<lang PureBasic>Macro PlotB(x, y, Color, b)

 Plot(x, y, RGB(Red(Color) * (b), Green(Color) * (b), Blue(Color) * (b)))

EndMacro

Procedure.f fracPart(x.f)

 ProcedureReturn x - Int(x)

EndProcedure

Procedure.f invFracPart(x.f)

 ProcedureReturn 1.0 - fracPart(x)

EndProcedure

Procedure drawAntiAliasedLine(x1.f, y1.f, x2.f, y2.f, color)

 Protected.f dx, dy, xend, yend, grad, yf, xgap, ix1, iy1, ix2, iy2
 Protected x
 
 dx = x2 - x1
 dy = y2 - y1
 If Abs(dx) < Abs(dy)
   Swap x1, y1
   Swap x2, y2
   Swap dx, dy
 EndIf
 
 If x2 < x1
   Swap x1, x2
   Swap y1, y2
 EndIf
 
 grad = dy / dx
 
 ;handle first endpoint
 xend = Round(x1, #pb_round_nearest)
 yend = y1 + grad * (xend - x1)
 xgap = invFracPart(x1 + 0.5)
 ix1 = xend  ;this will be used in the MAIN loop
 iy1 = Int(yend)
 PlotB(ix1, iy1, color, invFracPart(yend) * xgap)
 PlotB(ix1, iy1 + 1, color, fracPart(yend) * xgap)
 yf = yend + grad ;first y-intersection for the MAIN loop
 
 ;handle second endpoint
 xend = Round(x2, #pb_round_nearest)
 yend = y2 + grad * (xend - x2)
 xgap = fracPart(x2 + 0.5)
 ix2 = xend  ;this will be used in the MAIN loop
 iy2 = Int(yend)
 PlotB(ix2, iy2, color, invFracPart(yend) * xgap)
 PlotB(ix2, iy2 + 1, color, fracPart(yend) * xgap)
 ;MAIN loop
 For x = ix1 + 1 To ix2 - 1
   PlotB(x, Int(yf), color, invFracPart(yf))
   PlotB(x, Int(yf) + 1, color, fracPart(yf))
   yf + grad
 Next 

EndProcedure

Define w = 200, h = 200, img = 1 CreateImage(img, w, h) ;img is internal id of the image

OpenWindow(0, 0, 0, w, h,"Xiaolin Wu's line algorithm", #PB_Window_SystemMenu)

StartDrawing(ImageOutput(img))

 drawAntiAliasedLine(80,20, 130,80, RGB(255, 0, 0))

StopDrawing()

ImageGadget(0, 0, 0, w, h, ImageID(img))

Define event Repeat

 event = WaitWindowEvent()

Until event = #PB_Event_CloseWindow</lang>

Python

<lang python>"""Script demonstrating drawing of anti-aliased lines using Xiaolin Wu's line algorithm

usage: python xiaolinwu.py [output-file]

""" from __future__ import division import sys

from PIL import Image


def _fpart(x):

   return x - int(x)

def _rfpart(x):

   return 1 - _fpart(x)

def putpixel(img, xy, color, alpha=1):

   """Paints color over the background at the point xy in img.
   
   Use alpha for blending. alpha=1 means a completely opaque foreground.
   """
   c = tuple(map(lambda bg, fg: int(round(alpha * fg + (1-alpha) * bg)),
                 img.getpixel(xy), color))
   img.putpixel(xy, c)

def draw_line(img, p1, p2, color):

   """Draws an anti-aliased line in img from p1 to p2 with the given color."""
   x1, y1, x2, y2 = p1 + p2
   dx, dy = x2-x1, y2-y1
   steep = abs(dx) < abs(dy)
   p = lambda px, py: ((px,py), (py,px))[steep]
   if steep:
       x1, y1, x2, y2, dx, dy = y1, x1, y2, x2, dy, dx
   if x2 < x1:
       x1, x2, y1, y2 = x2, x1, y2, y1
   grad = dy/dx
   intery = y1 + _rfpart(x1) * grad
   def draw_endpoint(pt):
       x, y = pt
       xend = round(x)
       yend = y + grad * (xend - x)
       xgap = _rfpart(x + 0.5)
       px, py = int(xend), int(yend)
       putpixel(img, (px, py), color, _rfpart(yend) * xgap)
       putpixel(img, (px, py+1), color, _fpart(yend) * xgap)
       return px
   xstart = draw_endpoint(p(*p1)) + 1
   xend = draw_endpoint(p(*p2))
   for x in range(xstart, xend):
       y = int(intery)
       putpixel(img, p(x, y), color, _rfpart(intery))
       putpixel(img, p(x, y+1), color, _fpart(intery))
       intery += grad


if __name__ == '__main__':

   if len(sys.argv) != 2:
       print 'usage: python xiaolinwu.py [output-file]'
       sys.exit(-1)
   blue = (0, 0, 255)
   yellow = (255, 255, 0)
   img = Image.new("RGB", (500,500), blue)
   for a in range(10, 431, 60):
       draw_line(img, (10, 10), (490, a), yellow)
       draw_line(img, (10, 10), (a, 490), yellow)
   draw_line(img, (10, 10), (490, 490), yellow)
   filename = sys.argv[1]
   img.save(filename)
   print 'image saved to', filename</lang>

REXX

This REXX example uses the Xiaolin Wu line algorithm to draw a line (with output).
Apparently, there may be an error in the definition of the algorithm (which only manifests itself with negative numbers):
use of the IPART function should probably be FLOOR.
[See the talk section on the Xiaolin Wu's line algorithm.]
http://en.wikipedia.org/wiki/Talk:Xiaolin_Wu%27s_line_algorithm <lang rexx>/*REXX program plots/draws a line using the Xiaolin Wu line algorithm.*/ EoE = 1000 /*EOE = End Of Earth, er, plot. */ background = 'fa'x /*background char: middle-dot. */ image. = background /*fill the array with middle-dots*/ plotC = '░▒▓█' /*chars used for plotting points.*/

               do j=-EoE to +EoE      /*draw grid from lowest──>highest*/
               image.j.0 = '─'        /*draw the horizontal axis.      */
               image.0.j = '│'        /*  "   "  verical      "        */
               end    /*j*/

image.0.0='┼' /*"draw" the axis origin. */ parse arg xi yi xf yf . /*allow specifying line-end pts. */ if xi== | xi==',' then xi = 1 /*if not specified, use default. */ if yi== | yi==',' then yi = 2 /* " " " " " */ if xf== | xf==',' then xf = 11 /* " " " " " */ if yf== | yf==',' then yf = 12 /* " " " " " */

minX=0; maxX=0 minY=0; maxY=0 call line_draw xi, yi, xf, yf /*call subroutine and draw line. */ border=2 minX=minX-border*2; maxX=maxX+border*2 minY=minY-border  ; maxY=maxY+border

                                  do y=maxY    by -1    to minY;    aRow=
                                            do x=minX   to maxX
                                            aRow=aRow || image.x.y
                                            end   /*x*/
                                  say aRow
                                  end             /*y*/

exit /*────────────────────────────────DRAW_LINE subroutine──────────────────*/ line_draw: procedure expose background image. minX maxX minY maxY plotC parse arg x1, y1, x2, y2 dx=x2-x1 dy=y2-y1 switchXY=0 if abs(dx)<abs(dy) then do

                       parse value  x1 y1  with  y1 x1   /*swap x1 & y1*/
                       parse value  x2 y2  with  y2 x2   /*swap x2 & y2*/
                       parse value  dx dy  with  dy dx   /*swap dx & dy*/
                       end

if x2<x1 then do

             parse value  x1 x2  with  x2 x1             /*swap x1 & x2*/
             parse value  y1 y2  with  y2 y1             /*swap y1 & y2*/
             switchXY=1
             end

gradient = dy/dx xend = round(x1) /*────1st endpoint────────────────────*/ yend = y1 + gradient * (xend-x1) xgap = 1 - fpart(x1+.5) xpx11 = xend ypx11 = floor(yend); ypx11_=ypx11+1 call plotXY xpx11, ypx11, brite(1-fpart(yend*xgap)),switchXY call plotXY xpx11, ypx11_, brite( fpart(yend*xgap)),switchXY intery = yend + gradient

xend = round(x2) /*────2nd endpoint────────────────────*/ yend = y2 + gradient * (xend-x2) xgap = fpart(x2+.5) xpx12 = xend ypx12 = floor(yend); ypx12_=ypx12+1 call plotXY xpx12, ypx12, brite(1-fpart(yend*xgap)), switchXY call plotXY xpx12, ypx12_, brite( fpart(yend*xgap)), switchXY

        do x=xpx11+1 to xpx12-1  /*────draw the line───────────────────*/
        !intery  = floor(intery)
        !intery_ = !intery+1
        call plotXY x, !intery,  brite(1-fpart(intery)), switchXY
        call plotXY x, !intery_, brite(  fpart(intery)), switchXY
        intery   = intery + gradient
        end

return /*────────────────────────────────BRITE subroutine──────────────────────*/ brite: procedure expose background plotC; parse arg p return substr(background || plotC, 1+round(abs(p)*length(plotC)), 1) /*────────────────────────────────PLOTXY subroutine─────────────────────*/ plotXY: procedure expose image. minX maxX minY maxY; parse arg xx, yy, bc, switchYX; if switchYX then parse arg yy, xx image.xx.yy=bc; minX=min(minX,xx); maxX=max(maxX,xx)

                   minY=min(minY,yy);   maxY=max(maxY,yy)

return /*────────────────────────────────FLOOR subroutine──────────────────────*/ floor: procedure; parse arg ?; _=trunc(?); return _-(?<0)*(?\=_) /*────────────────────────────────FPART subroutine──────────────────────*/ fpart: procedure; parse arg ?; return abs(?-trunc(?)) /*────────────────────────────────ROUND subroutine─────────arg2 is place*/ round: procedure; parse arg ?,??; return format(?,,word(?? 0,1))</lang> output when using the default input

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Ruby

Translation of: Tcl

<lang ruby>def ipart(n); n.truncate; end def fpart(n); n - ipart(n); end def rfpart(n); 1.0 - fpart(n); end

class Pixmap

 def draw_line_antialised(p1, p2, colour)
   x1, y1 = p1.x, p1.y
   x2, y2 = p2.x, p2.y

   steep = (y2 - y1).abs > (x2 - x1).abs
   if steep
     x1, y1 = y1, x1
     x2, y2 = y2, x2
   end
   if x1 > x2
     x1, x2 = x2, x1
     y1, y2 = y2, y1
   end
   deltax = x2 - x1
   deltay = (y2 - y1).abs
   gradient = 1.0 * deltay / deltax

   # handle the first endpoint
   xend = x1.round
   yend = y1 + gradient * (xend - x1)
   xgap = rfpart(x1 + 0.5)
   xpxl1 = xend
   ypxl1 = ipart(yend)
   put_colour(xpxl1, ypxl1, colour, steep, rfpart(yend)*xgap)
   put_colour(xpxl1, ypxl1 + 1, colour, steep, fpart(yend)*xgap)
   itery = yend + gradient

   # handle the second endpoint
   xend = x2.round
   yend = y2 + gradient * (xend - x2)
   xgap = rfpart(x2 + 0.5)
   xpxl2 = xend
   ypxl2 = ipart(yend)
   put_colour(xpxl2, ypxl2, colour, steep, rfpart(yend)*xgap)
   put_colour(xpxl2, ypxl2 + 1, colour, steep, fpart(yend)*xgap)

   # in between
   (xpxl1 + 1).upto(xpxl2 - 1).each do |x|
     put_colour(x, ipart(itery), colour, steep, rfpart(itery))
     put_colour(x, ipart(itery) + 1, colour, steep, fpart(itery))
     itery = itery + gradient
   end
 end
 def put_colour(x, y, colour, steep, c)
   x, y = y, x if steep
   self[x, y] = anti_alias(colour, self[x, y], c)
 end
 def anti_alias(new, old, ratio)
   blended = new.values.zip(old.values).map {|n, o| (n*ratio + o*(1.0 - ratio)).round}
   RGBColour.new(*blended)
 end

end

bitmap = Pixmap.new(500, 500) bitmap.fill(RGBColour::BLUE) 10.step(430, 60) do |a|

 bitmap.draw_line_antialised(Pixel[10, 10], Pixel[490,a], RGBColour::YELLOW)
 bitmap.draw_line_antialised(Pixel[10, 10], Pixel[a,490], RGBColour::YELLOW)

end bitmap.draw_line_antialised(Pixel[10, 10], Pixel[490,490], RGBColour::YELLOW)</lang>

Tcl

Library: Tk

Uses code from Basic bitmap storage#Tcl <lang tcl>package require Tcl 8.5 package require Tk

proc ::tcl::mathfunc::ipart x {expr {int($x)}} proc ::tcl::mathfunc::fpart x {expr {$x - int($x)}} proc ::tcl::mathfunc::rfpart x {expr {1.0 - fpart($x)}}

proc drawAntialiasedLine {image colour p1 p2} {

   lassign $p1 x1 y1
   lassign $p2 x2 y2
   set steep [expr {abs($y2 - $y1) > abs($x2 - $x1)}]
   if {$steep} {
       lassign [list $x1 $y1] y1 x1
       lassign [list $x2 $y2] y2 x2
   }
   if {$x1 > $x2} {
       lassign [list $x1 $x2] x2 x1
       lassign [list $y1 $y2] y2 y1
   }
   set deltax [expr {$x2 - $x1}]
   set deltay [expr {abs($y2 - $y1)}]
   set gradient [expr {1.0 * $deltay / $deltax}]
   
   # handle the first endpoint
   set xend [expr {round($x1)}]
   set yend [expr {$y1 + $gradient * ($xend - $x1)}]
   set xgap [expr {rfpart($x1 + 0.5)}]
   set xpxl1 $xend
   set ypxl1 [expr {ipart($yend)}]
   plot $image $colour $steep $xpxl1 $ypxl1 [expr {rfpart($yend)*$xgap}]
   plot $image $colour $steep $xpxl1 [expr {$ypxl1+1}] [expr {fpart($yend)*$xgap}]
   set itery [expr {$yend + $gradient}]
   # handle the second endpoint
   set xend [expr {round($x2)}]
   set yend [expr {$y2 + $gradient * ($xend - $x2)}]
   set xgap [expr {rfpart($x2 + 0.5)}]
   set xpxl2 $xend
   set ypxl2 [expr {ipart($yend)}]
   plot $image $colour $steep $xpxl2 $ypxl2 [expr {rfpart($yend)*$xgap}]
   plot $image $colour $steep $xpxl2 [expr {$ypxl2+1}] [expr {fpart($yend)*$xgap}]
   for {set x [expr {$xpxl1 + 1}]} {$x < $xpxl2} {incr x} {
       plot $image $colour $steep $x [expr {ipart($itery)}] [expr {rfpart($itery)}]
       plot $image $colour $steep $x [expr {ipart($itery) + 1}] [expr {fpart($itery)}]
       set itery [expr {$itery + $gradient}]
   }

}

proc plot {image colour steep x y c} {

   set point [expr {$steep ? [list $y $x] : [list $x $y]}]
   set newColour [antialias $colour [getPixel $image $point] $c]
   setPixel $image $newColour $point

}

proc antialias {newColour oldColour c} {

   # get the new colour r,g,b
   if {[scan $newColour "#%2x%2x%2x%c" nr ng gb -] != 3} {
       scan [colour2rgb $newColour] "#%2x%2x%2x" nr ng nb
   }
   # get the current colour r,g,b
   scan $oldColour "#%2x%2x%2x" cr cg cb
   
   # blend the colours in the ratio defined by "c"
   foreach new [list $nr $ng $nb] curr [list $cr $cg $cb] {
       append blend [format {%02x} [expr {round($new*$c + $curr*(1.0-$c))}]]
   }
   return #$blend

}

proc colour2rgb {color_name} {

   foreach part [winfo rgb . $color_name] {
       append colour [format %02x [expr {$part >> 8}]]
   }
   return #$colour

}

set img [newImage 500 500] fill $img blue for {set a 10} {$a < 500} {incr a 60} {

   drawAntialiasedLine $img yellow {10 10} [list 490 $a]
   drawAntialiasedLine $img yellow {10 10} [list $a 490]

} toplevel .wu label .wu.l -image $img pack .wu.l</lang>