Category:Fortran
This programming language may be used to instruct a computer to perform a task.
Garbage collected: | No |
---|---|
Type safety: | Safe |
Type strength: | Strong |
Type compatibility: | Nominative |
Type checking: | Static |
Lang tag(s): | fortran |
See Also: |
Fortran is the oldest programming language still in widespread use. The language has evolved considerably since it was first released in 1957. Fortran was original developed for scientific and engineering applications, and remains especially suited to numeric computation and scientific computing. By convention, versions before Fortran 90 are spelled with all uppercase letters (e.g. FORTRAN IV, FORTRAN 66, FORTRAN 77), while starting with Fortran 90, the mixed case spelling is used (i.e. Fortran 90, Fortran 95, Fortran 2003 and Fortran 2008). The most recent standard is Fortran 2018 (ISO/IEC 1539-1:2018).
FORTRAN 77, being quite old, lacks almost everything one expects from a modern programming language. It uses a fixed-length line and column oriented line format which was motivated by punch cards. Due to its age, and since FORTRAN compilers generally gave very good performance for numerical code, a lot of code, especially scientific code, was written in FORTRAN. Also, for quite a while there was no free Fortran 90 compiler, which also caused a lot of FORTRAN 77 code to be written even quite some time after Fortran 90 was standardized. Because of the large body of code written in FORTRAN 77 it remains relevant today. Indeed, every modern Fortran compiler still accepts FORTRAN 77 code.
Fortran 90 was a major revision of the language. It introduced a new free-form source code format, modern programming language features like modules, pointers and user-defined types, an improved type system for built-in types and superiour built-in array handling. Newer Fortran standards (Fortran 2003 and Fortran 2008) added further modern features, like support for object oriented programming, inheritance, polymorphism, parallel processing, and interoperability with the C programming language.
Subcategories
This category has the following 3 subcategories, out of 3 total.
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- Fortran Implementations (3 P)
- Fortran User (99 P)
Pages in category "Fortran"
The following 200 pages are in this category, out of 655 total.
(previous page) (next page)A
- A+B
- ABC problem
- Abelian sandpile model
- Abstract type
- Abundant odd numbers
- Abundant, deficient and perfect number classifications
- Accumulator factory
- Ackermann function
- Additive primes
- Address of a variable
- AKS test for primes
- Align columns
- Aliquot sequence classifications
- Almost prime
- Amicable pairs
- Anagrams
- Angle difference between two bearings
- Animate a pendulum
- Anonymous recursion
- Anti-primes
- Append a record to the end of a text file
- Apply a callback to an array
- Approximate equality
- Arbitrary-precision integers (included)
- Arena storage pool
- Arithmetic-geometric mean
- Arithmetic-geometric mean/Calculate Pi
- Arithmetic/Complex
- Arithmetic/Integer
- Arithmetic/Rational
- Array concatenation
- Array length
- Arrays
- Ascending primes
- Assertions in design by contract
- Attractive numbers
- Averages/Arithmetic mean
- Averages/Mean angle
- Averages/Mean time of day
- Averages/Median
- Averages/Mode
- Averages/Pythagorean means
- Averages/Root mean square
- Averages/Simple moving average
- AVL tree
B
- Babbage problem
- Balanced brackets
- Barnsley fern
- Base64 encode data
- Benford's law
- Binary digits
- Binary search
- Biorhythms
- Bitmap
- Bitmap/Bresenham's line algorithm
- Bitmap/Bézier curves/Cubic
- Bitmap/Bézier curves/Quadratic
- Bitmap/Flood fill
- Bitmap/Histogram
- Bitmap/Midpoint circle algorithm
- Bitmap/Read a PPM file
- Bitmap/Write a PPM file
- Bitwise operations
- Boolean values
- Box the compass
- Boyer-Moore string search
- Brazilian numbers
- Brownian tree
- Bulls and cows
- Bulls and cows/Player
C
- Caesar cipher
- Calculating the value of e
- Calendar
- Calendar - for "REAL" programmers
- Call a foreign-language function
- Call a function
- Call a function in a shared library
- Call an object method
- Carmichael 3 strong pseudoprimes
- Cartesian product of two or more lists
- Case-sensitivity of identifiers
- Catalan numbers
- Catamorphism
- Chaos game
- Character codes
- Check that file exists
- Cheryl's birthday
- Chinese remainder theorem
- Cholesky decomposition
- Chowla numbers
- Circles of given radius through two points
- Classes
- Closest-pair problem
- Collections
- Combinations
- Combinations with repetitions
- Comma quibbling
- Command-line arguments
- Comments
- Compare a list of strings
- Compare length of two strings
- Compile-time calculation
- Compiler/AST interpreter
- Compiler/code generator
- Compiler/lexical analyzer
- Compiler/syntax analyzer
- Compiler/virtual machine interpreter
- Compound data type
- Concurrent computing
- Conditional structures
- Conjugate transpose
- Constrained genericity
- Constrained random points on a circle
- Continued fraction
- Continued fraction/Arithmetic/Construct from rational number
- Continued fraction/Arithmetic/G(matrix ng, continued fraction n)
- Continued fraction/Arithmetic/G(matrix ng, continued fraction n1, continued fraction n2)
- Convert decimal number to rational
- Convert seconds to compound duration
- Convex hull
- Conway's Game of Life
- Copy a string
- Count in factors
- Count in octal
- Count occurrences of a substring
- Cramer's rule
- CRC-32
- Create a file
- Create a file on magnetic tape
- Create a two-dimensional array at runtime
- Create an HTML table
- CSV data manipulation
- CSV to HTML translation
- Cumulative standard deviation
- CUSIP
D
- Damm algorithm
- Date format
- Day of the week
- Deal cards for FreeCell
- Decimal floating point number to binary
- Deconvolution/1D
- Define a primitive data type
- Delete a file
- Department numbers
- Detect division by zero
- Determinant and permanent
- Determine if a string has all the same characters
- Determine if a string has all unique characters
- Determine if a string is numeric
- Determine if a string is squeezable
- Digital root
- Digital root/Multiplicative digital root
- Dijkstra's algorithm
- Discordian date
- Distance and Bearing
- Documentation
- Doomsday rule
- Dot product
- Doubly-linked list/Definition
- Doubly-linked list/Element definition
- Doubly-linked list/Element insertion
- Doubly-linked list/Traversal
- Draw a clock
- Dutch national flag problem
E
- Element-wise operations
- Emirp primes
- Empty program
- Empty string
- Enforced immutability
- Entropy
- Enumerations
- Environment variables
- Equilibrium index
- Ethiopian multiplication
- Euler method
- Euler's identity
- Euler's sum of powers conjecture
- Evaluate binomial coefficients
- Even or odd
- Evolutionary algorithm
- Execute a system command
- Execute Brain****
- Execute HQ9+
- Exponentiation operator
- Exponentiation order
- Extend your language
- Extensible prime generator
- Extract file extension
- Extreme floating point values