Category:Unicon

Language
Unicon
This programming language may be used to instruct a computer to perform a task.
Official website
Execution method: Compiled (bytecode)
Garbage collected: Yes
Parameter passing methods: By value
Type safety: Safe
Type strength: Strong
Type expression: Implicit
Type checking: Dynamic
See Also:
Listed below are all of the tasks on Rosetta Code which have been solved using Unicon.
Unicon is a virtual machine. Other virtual machines.


Unicon is a unification of several extended dialects of the Icon language, featuring Icon plus classes, POSIX system facilities, GDBM and ODBC-based (SQL) database access, packages, 3D graphics and more, all provided at a very high semantic level.

In addition to Icon, Unicon draws from:

  • IDOL an object-oriented Icon preprocessor
  • MTIcon a multi-threading Icon. (Most recently, in version 12, improved multi-threading capabilities were added.)

While Unicon is mostly a super-set of Icon there are some differences and incompatibilities.

Icon itself is an evolution of the line of languages COMIT, SNOBOL, SNOBOL4, and SL5.

Introduction to Icon and UniconEdit

If you want to learn more about these languages please see An introduction to Icon and Unicon for Rosetta Code.

The following are related:

External Links and ReferencesEdit

Home PagesEdit

BooksEdit

GeneralEdit

InternalsEdit

Articles and NewslettersEdit

Programming ReferencesEdit

OtherEdit

Related/VariantsEdit

Other RosettaCode Wiki LinksEdit

Subcategories

This category has the following 3 subcategories, out of 3 total.

Pages in category "Unicon"

The following 200 pages are in this category, out of 593 total.

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