# Category:Programming Tasks

Programming tasks are problems that may be solved through programming. When such a task is defined, Rosetta Code users are encouraged to solve them using as many different languages as they know. The end goal is to demonstrate how the same task is accomplished in different languages.

These are the Programming Tasks that have been defined and solved. Feel free to add solutions in languages not already included.

The Category:Simple is a small subset with only "really simple" tasks, like "Hello World", and demonstrations of basic language-features.

The Category:Draft Programming Tasks is a list of tasks, some of which are just awaiting more implementations before they can be promoted to tasks. Others may well have problems, (check their discussion and history pages).

The Category:Solutions by Programming Task groups tasks based on their theme (such as Mathematics or Text processing).

Read the guidelines on creating new tasks. If you need help, check the discussion for this page.

See also Help:Adding a new programming example.

## Pages in category "Programming Tasks"

The following 200 pages are in this category, out of 1,213 total.

(previous page) (next page)### C

- Constrained random points on a circle
- Continued fraction
- Continued fraction/Arithmetic/Construct from rational number
- Convert decimal number to rational
- Convert seconds to compound duration
- Convex hull
- Conway's Game of Life
- Copy a string
- Copy stdin to stdout
- Count in factors
- Count in octal
- Count occurrences of a substring
- Count the coins
- Cramer's rule
- CRC-32
- Create a file
- Create a file on magnetic tape
- Create a two-dimensional array at runtime
- Create an HTML table
- Create an object at a given address
- CSV data manipulation
- CSV to HTML translation
- Cuban primes
- Cullen and Woodall numbers
- Cumulative standard deviation
- Currency
- Currying
- Curzon numbers
- CUSIP
- Cut a rectangle
- Cyclops numbers
- Cyclotomic polynomial

### D

- Damm algorithm
- Date format
- Date manipulation
- Day of the week
- De Bruijn sequences
- Deal cards for FreeCell
- Death Star
- Deceptive numbers
- Deconvolution/1D
- Deconvolution/2D+
- Deepcopy
- Define a primitive data type
- Delegates
- Delete a file
- Deming's funnel
- Department numbers
- Descending primes
- Detect division by zero
- Determinant and permanent
- Determine if a string has all the same characters
- Determine if a string has all unique characters
- Determine if a string is collapsible
- Determine if a string is numeric
- Determine if a string is squeezable
- Determine if only one instance is running
- Determine if two triangles overlap
- Determine sentence type
- Dice game probabilities
- Digital root
- Digital root/Multiplicative digital root
- Dijkstra's algorithm
- Dinesman's multiple-dwelling problem
- Dining philosophers
- Disarium numbers
- Discordian date
- Display a linear combination
- Display an outline as a nested table
- Distance and Bearing
- Distributed programming
- Distribution of 0 digits in factorial series
- Diversity prediction theorem
- DNS query
- Documentation
- Dominoes
- Doomsday rule
- Dot product
- Doubly-linked list/Definition
- Doubly-linked list/Element definition
- Doubly-linked list/Element insertion
- Doubly-linked list/Traversal
- Dragon curve
- Draw a clock
- Draw a cuboid
- Draw a pixel
- Draw a rotating cube
- Draw a sphere
- Duffinian numbers
- Dutch national flag problem
- Dynamic variable names

### E

- Earliest difference between prime gaps
- Eban numbers
- Echo server
- Eertree
- Egyptian division
- EKG sequence convergence
- Element-wise operations
- Elementary cellular automaton
- Elementary cellular automaton/Infinite length
- Elementary cellular automaton/Random number generator
- Elliptic curve arithmetic
- Elliptic Curve Digital Signature Algorithm
- Emirp primes
- Empty directory
- Empty program
- Empty string
- Enforced immutability
- Entropy
- Entropy/Narcissist
- Enumerations
- Environment variables
- Equal prime and composite sums
- Equilibrium index
- Erdös-Selfridge categorization of primes
- Erdős-Nicolas numbers
- Esthetic numbers
- Ethiopian multiplication
- Euclid-Mullin sequence
- Euler method
- Euler's constant 0.5772...
- Euler's identity
- Euler's sum of powers conjecture
- Evaluate binomial coefficients
- Even or odd
- Events
- Evolutionary algorithm
- Exceptions
- Exceptions/Catch an exception thrown in a nested call
- Executable library
- Execute a Markov algorithm
- Execute a system command
- Execute Brain****
- Execute Computer/Zero
- Execute HQ9+
- Execute SNUSP
- Exponentiation operator
- Exponentiation order
- Exponentiation with infix operators in (or operating on) the base
- Extend your language
- Extensible prime generator
- Extreme floating point values

### F

- Faces from a mesh
- Factorial
- Factorial base numbers indexing permutations of a collection
- Factorial primes
- Factorions
- Factors of a Mersenne number
- Factors of an integer
- Fairshare between two and more
- Farey sequence
- Fast Fourier transform
- FASTA format
- Faulhaber's formula
- Faulhaber's triangle
- Feigenbaum constant calculation
- Fermat numbers
- Fibonacci n-step number sequences
- Fibonacci sequence
- Fibonacci word
- Fibonacci word/fractal
- File extension is in extensions list
- File input/output
- File modification time
- File size
- File size distribution
- Filter
- Find Chess960 starting position identifier
- Find common directory path
- Find duplicate files
- Find if a point is within a triangle
- Find largest left truncatable prime in a given base
- Find limit of recursion
- Find palindromic numbers in both binary and ternary bases
- Find the intersection of a line with a plane
- Find the intersection of two lines
- Find the last Sunday of each month
- Find the missing permutation
- First class environments
- First perfect square in base n with n unique digits
- First power of 2 that has leading decimal digits of 12
- First-class functions
- First-class functions/Use numbers analogously
- Five weekends
- Fivenum
- Fixed length records
- FizzBuzz
- Flatten a list
- Flipping bits game
- Flow-control structures
- Floyd's triangle
- Floyd-Warshall algorithm
- Forest fire
- Fork
- Formal power series
- Formatted numeric output
- Fortunate numbers
- Forward difference
- Four bit adder
- Four is magic