# Category:Perl

Revision as of 03:30, 9 April 2018 by rosettacode>Hajo (Todo)

**Perl**

This

**programming language**may be used to instruct a computer to perform a task.

Official website |
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Execution method: | Compiled (bytecode) |
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Garbage collected: | No |

Parameter passing methods: | By reference |

Type strength: | Weak |

Type expression: | Implicit |

Type checking: | Dynamic, Static |

Lang tag(s): | perl |

See Also: |

**Perl**is both the name of a programming language and the name of the primary implementation of that language.

As a language, it takes the best from other programming languages such as BASIC, Lisp, C and the Unix tools sed, AWK and the UNIX shell. It is particularly suited for Unix systems programming, text processing and gluing heterogeneous programs together. Its interpreter is called perl. Perl has seen five major revisions, and a sixth is currently being worked on.

The implementation known as Perl is available on a wide variety of mostly UNIX-based operating systems.

## Citations[edit]

## Todo[edit]

## Subcategories

This category has the following 6 subcategories, out of 6 total.

### @

- Perl examples needing attention (empty)
- Perl Implementations (empty)
- Perl User (186 P)

### L

- LWP (6 P)
- LWP-Simple (1 P)

### P

## Pages in category "Perl"

The following 200 pages are in this category, out of 1,493 total.

(previous page) (next page)### A

- A* search algorithm
- A+B
- Abbreviations, automatic
- Abbreviations, easy
- Abbreviations, simple
- ABC problem
- ABC words
- Abelian sandpile model
- Abstract type
- Abundant odd numbers
- Abundant, deficient and perfect number classifications
- Accumulator factory
- Achilles numbers
- Ackermann function
- Active Directory/Connect
- Active Directory/Search for a user
- Active object
- Add a variable to a class instance at runtime
- Addition chains
- Additive primes
- Address of a variable
- ADFGVX cipher
- Air mass
- AKS test for primes
- Algebraic data types
- Align columns
- Aliquot sequence classifications
- Almkvist-Giullera formula for pi
- Almost prime
- Alternade words
- Amb
- Amicable pairs
- Anadromes
- Anagrams
- Anagrams/Deranged anagrams
- Angle difference between two bearings
- Angles (geometric), normalization and conversion
- Animate a pendulum
- Animation
- Anonymous recursion
- Anti-primes
- Append a record to the end of a text file
- Append numbers at same position in strings
- Apply a callback to an array
- Apply a digital filter (direct form II transposed)
- Approximate equality
- Arbitrary-precision integers (included)
- Archimedean spiral
- Arithmetic coding/As a generalized change of radix
- Arithmetic derivative
- Arithmetic evaluation
- Arithmetic numbers
- Arithmetic-geometric mean
- Arithmetic-geometric mean/Calculate Pi
- Arithmetic/Complex
- Arithmetic/Integer
- Arithmetic/Rational
- Array concatenation
- Array length
- Arrays
- Ascending primes
- ASCII art diagram converter
- Aspect oriented programming
- Assertions
- Assertions in design by contract
- Associative array/Creation
- Associative array/Iteration
- Associative array/Merging
- Atomic updates
- Attractive numbers
- Audio frequency generator
- Autogram checker
- Average loop length
- Averages/Arithmetic mean
- Averages/Mean angle
- Averages/Mean time of day
- Averages/Median
- Averages/Mode
- Averages/Pythagorean means
- Averages/Root mean square
- Averages/Simple moving average

### B

- B-spline
- Babbage problem
- Babylonian spiral
- Bacon cipher
- Balanced brackets
- Balanced ternary
- Banker's algorithm
- Barnsley fern
- Base 16 numbers needing a to f
- Base58Check encoding
- Base64 decode data
- Base64 encode data
- Bell numbers
- Benford's law
- Bernoulli numbers
- Best shuffle
- Bifid cipher
- Bilinear interpolation
- Bin given limits
- Binary digits
- Binary search
- Binary strings
- Bioinformatics/base count
- Bioinformatics/Global alignment
- Bioinformatics/Sequence mutation
- Bioinformatics/Subsequence
- Biorhythms
- Birthday problem
- Bitcoin/address validation
- Bitcoin/public point to address
- Bitmap
- Bitmap/Bresenham's line algorithm
- Bitmap/Flood fill
- Bitmap/Midpoint circle algorithm
- Bitmap/PPM conversion through a pipe
- Bitmap/Read a PPM file
- Bitmap/Read an image through a pipe
- Bitmap/Write a PPM file
- Bitwise IO
- Bitwise operations
- Boolean values
- Boustrophedon transform
- Box the compass
- Boyer-Moore string search
- Brace expansion
- Brazilian numbers
- Break OO privacy
- Brilliant numbers
- Brownian tree
- Bulls and cows
- Bulls and cows/Player
- Burrows–Wheeler transform

### C

- Caesar cipher
- Calculating the value of e
- Calendar
- Calendar - for "REAL" programmers
- Calkin-Wilf sequence
- Call a foreign-language function
- Call a function
- Call a function in a shared library
- Call an object method
- Camel case and snake case
- Canny edge detector
- Canonicalize CIDR
- Cantor set
- Card shuffles
- Carmichael 3 strong pseudoprimes
- Cartesian product of two or more lists
- Case-sensitivity of identifiers
- Casting out nines
- Catalan numbers
- Catalan numbers/Pascal's triangle
- Catamorphism
- Change e letters to i in words
- Changeable words
- Chaocipher
- Chaos game
- Character codes
- Chat server
- Chebyshev coefficients
- Check input device is a terminal
- Check Machin-like formulas
- Check output device is a terminal
- Check that file exists
- Checkpoint synchronization
- Checksumcolor
- Chemical calculator
- Chernick's Carmichael numbers
- Cheryl's birthday
- Chess player
- Chinese remainder theorem
- Chinese zodiac
- Cholesky decomposition
- Chowla numbers
- Church numerals
- Cipolla's algorithm
- Circles of given radius through two points
- Circular primes
- Cistercian numerals
- Classes
- Closest-pair problem
- Closures/Value capture
- Code Golf: Code Golf
- Code segment unload
- Collect and sort square numbers in ascending order from three lists
- Collections

Categories:

- Execution method/Compiled/Bytecode
- Garbage collection/No
- Parameter passing/By reference
- Typing/Weak
- Typing/Expression/Implicit
- Typing/Checking/Dynamic
- Typing/Checking/Static
- Programming Languages
- Programming paradigm/Dynamic
- Programming paradigm/Imperative
- Programming paradigm/Procedural
- Programming paradigm/Reflective
- Programming paradigm/Functional
- Programming paradigm/Object-oriented
- Programming paradigm/Generic
- Codepad languages