Category:FreeBASIC
This programming language may be used to instruct a computer to perform a task.
Official website |
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Execution method: | Compiled (machine code) |
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Garbage collected: | Yes |
Type checking: | Static |
See Also: |
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FreeBASIC makes use of the GNU Binutils programming tools as backends, and can produce console, QuickBASIC-compatible graphical and GUI executables, along with dynamic and static libraries. A GCC frontend is under development, which will enable compilation for many more operating systems than currently supported.
Currently, software libraries like GTK+, GSL, SDL, Allegro, Lua and OpenGL can be used directly (no wrappers, only function and structure prototypes), and more are being added on every new release. A complete set of the Windows API headers is also included.
The compiler, and its nearly 90,000 lines of code, was, and still is, compiled by itself (in other words, FreeBASIC is a self-hosting compiler). The first version of FreeBASIC was written in Visual Basic for DOS for that purpose.
See alsoEdit
- FreeBASIC homepage
- FreeBASIC on Wikipedia
Tasks not implemented in FreeBASICEdit
Pages in category "FreeBASIC"
The following 200 pages are in this category, out of 1,151 total.
(previous page) (next page)A
- A* search algorithm
- A+B
- ABC problem
- ABC words
- Abelian sandpile model
- Abstract type
- Abundant odd numbers
- Abundant, deficient and perfect number classifications
- Accumulator factory
- Achilles numbers
- Ackermann function
- Active object
- Add a variable to a class instance at runtime
- Additive primes
- Address of a variable
- Air mass
- AKS test for primes
- Align columns
- Aliquot sequence classifications
- Almost prime
- Alternade words
- Amb
- Amicable pairs
- Anagrams
- Anagrams/Deranged anagrams
- Angle difference between two bearings
- Angles (geometric), normalization and conversion
- Animate a pendulum
- Animation
- Anonymous recursion
- Anti-primes
- Append a record to the end of a text file
- Append numbers at same position in strings
- Apply a callback to an array
- Apply a digital filter (direct form II transposed)
- Approximate equality
- Arbitrary-precision integers (included)
- Archimedean spiral
- Arena storage pool
- Arithmetic evaluation
- Arithmetic numbers
- Arithmetic-geometric mean
- Arithmetic-geometric mean/Calculate Pi
- Arithmetic/Complex
- Arithmetic/Integer
- Array concatenation
- Array length
- Arrays
- Ascending primes
- ASCII control characters
- Aspect oriented programming
- Assertions
- Assertions in design by contract
- Associative array/Creation
- Associative array/Iteration
- Atomic updates
- Attractive numbers
- Audio alarm
- Average loop length
- Averages/Arithmetic mean
- Averages/Mean angle
- Averages/Mean time of day
- Averages/Median
- Averages/Mode
- Averages/Pythagorean means
- Averages/Root mean square
- Averages/Simple moving average
B
- Babbage problem
- Balanced brackets
- Balanced ternary
- Banker's algorithm
- Barnsley fern
- Base 16 numbers needing a to f
- Base58Check encoding
- Base64 decode data
- Base64 encode data
- Bell numbers
- Benford's law
- Bernoulli numbers
- Bernstein basis polynomials
- Best shuffle
- Bin given limits
- Binary coded decimal
- Binary digits
- Binary search
- Binary strings
- Bioinformatics/base count
- Bioinformatics/Sequence mutation
- Biorhythms
- Birthday problem
- Bitcoin/address validation
- Bitmap
- Bitmap/Bresenham's line algorithm
- Bitmap/Bézier curves/Cubic
- Bitmap/Bézier curves/Quadratic
- Bitmap/Flood fill
- Bitmap/Midpoint circle algorithm
- Bitwise operations
- Boolean values
- Box the compass
- Brazilian numbers
- Break OO privacy
- Brownian tree
- Bulls and cows
C
- Caesar cipher
- Calculating the value of e
- Calendar
- Calendar - for "REAL" programmers
- Calkin-Wilf sequence
- Call a foreign-language function
- Call a function
- Call a function in a shared library
- Call an object method
- Calmo numbers
- CalmoSoft primes
- Cantor set
- Carmichael 3 strong pseudoprimes
- Case-sensitivity of identifiers
- Casting out nines
- Catalan numbers
- Catalan numbers/Pascal's triangle
- Catamorphism
- Change e letters to i in words
- Changeable words
- Chaos game
- Character codes
- Chebyshev coefficients
- Check input device is a terminal
- Check Machin-like formulas
- Check output device is a terminal
- Check that file exists
- Checkpoint synchronization
- Checksumcolor
- Chernick's Carmichael numbers
- Chinese remainder theorem
- Chinese zodiac
- Cholesky decomposition
- Chowla numbers
- Cipolla's algorithm
- Circles of given radius through two points
- Circular primes
- Classes
- Closest-pair problem
- Closures/Value capture
- Code Golf: Code Golf
- Collect and sort square numbers in ascending order from three lists
- Collections
- Color of a screen pixel
- Color wheel
- Colour bars/Display
- Colour pinstripe/Display
- Colour pinstripe/Printer
- Combinations
- Combinations and permutations
- Combinations with repetitions
- Comma quibbling
- Command-line arguments
- Commatizing numbers
- Comments
- Common list elements
- Compare a list of strings
- Compare length of two strings
- Compare sorting algorithms' performance
- Compile-time calculation
- Compiler/lexical analyzer
- Compound data type
- Concatenate two primes is also prime
- Concurrent computing
- Conditional structures
- Conjugate a Latin verb
- Conjugate transpose
- Consecutive primes with ascending or descending differences
- Constrained random points on a circle
- Continued fraction
- Continued fraction/Arithmetic/Construct from rational number
- Convert decimal number to rational
- Convert seconds to compound duration
- Convex hull
- Conway's Game of Life
- Coprime triplets
- Coprimes
- Copy a string
- Copy stdin to stdout
- Count how many vowels and consonants occur in a string
- Count in factors
- Count in octal
- Count occurrences of a substring
- Count the coins
- Count the coins/0-1