2048: Difference between revisions

2,807 bytes added ,  8 months ago
m
Line 9,333:
const boardsize = 4
app2048(boardsize)
</syntaxhighlight>
 
=={{header|Koka}}==
Based on F#
<syntaxhighlight lang="koka">
import std/num/random
import std/os/readline
 
val empty = list(0, 15).map(fn(_) 0)
fun win(l)
l.any(fn(x) x == 2048)
 
fun stack(l)
match l
Cons(0, tl) -> tl.stack ++ [0]
Cons(hd, tl) -> Cons(hd, tl.stack)
Nil -> Nil
 
fun join(l: list<int>)
match l
Cons(a, Cons(b, c)) | a == b -> Cons((a + b), c.join) ++ [0]
Cons(a, b) -> Cons(a, b.join)
Nil -> Nil
 
fun hit(l)
l.stack.join
 
fun hitBack(l)
l.reverse.hit.reverse
 
fun splitBy(l: list<a>, i: int): div list<list<a>>
val (a, b) = l.split(i)
match b
Cons -> Cons(a, b.splitBy(i))
Nil -> Cons(a, Nil)
 
fun transpose(l: list<list<a>>): <exn> list<list<a>>
match l
Cons(Cons(a, b), c) -> Cons(Cons(a, c.map(fn(x) x.head.unjust)), transpose(Cons(b, c.map(fn(x) x.tail)).unsafe-decreasing))
Cons(Nil, b) -> transpose(b)
Nil -> Nil
 
fun rows(l)
l.splitBy(4)
 
fun left(l)
l.rows.map(hit).concat
 
fun right(l)
l.rows.map(hitBack).concat
 
fun up(l)
l.rows.transpose.map(hit).transpose.concat
 
fun down(l)
l.rows.transpose.map(hitBack).transpose.concat
 
fun (==)(l1: list<int>, l2: list<int>): bool
match l1
Cons(a, b) -> match l2
Cons(c, d) -> a == c && b == d
Nil -> False
Nil -> match l2
Cons -> False
Nil -> True
 
fun lose(l)
l.left == l && l.right == l && l.up == l && l.down == l
 
fun numZeros(l: list<int>): int
l.filter(fn(x) x == 0).length
 
fun insert(l: list<int>, what: int, toWhere: int)
match l
Cons(0, tail) | tail.numZeros == toWhere -> Cons(what, tail)
Cons(head, tail) -> Cons(head, tail.insert(what, toWhere))
Nil -> Nil
 
fun spawnOn(l)
val newTileValue = if random-int() % 10 == 0 then 4 else 2
val newPosition = random-int() % (l.numZeros - 1)
l.insert(newTileValue, newPosition)
 
fun show-board(l: list<int>): div string
"\n" ++ l.rows.map(fn(r) r.map(fn(x) x.show.pad-left(4)).join("")).intersperse("\n").join("") ++ "\n"
 
fun quit(l)
[]
 
fun quitted(l)
l.is-nil
 
fun dispatch(c)
match c
'i' -> up
'j' -> left
'k' -> down
'l' -> right
'q' -> quit
_ ->
println("Unknown command: keys are ijkl to move, q to quit")
id
 
fun key()
readline().head-char.default('_')
 
fun turn(l)
l.show-board.println
val next = dispatch(key())(l)
if !(next == l) && next.quitted.not then
spawnOn(next)
else
next
 
fun play(state)
if state.win || state.lose || state.quitted then
if state.quitted then
"You quit!".println
else if state.win then
"You won!".println
else
"You lost!".println
else
"play".println
play(turn(state))
 
fun main()
print("ijkl to move, q to quit\n")
val initial = empty.spawnOn
println("Starting game...")
play(initial)
 
</syntaxhighlight>
 
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