Search results
- ==[[:Category:BASIC|BASIC]]== ! BASIC '64 ...63 KB (5,730 words) - 10:13, 17 August 2012
- ...code/-/raw/master/images/Display_an_extended_character.png Screenshot from Atari 8-bit computer] =={{header|BASIC}}== ...15 KB (1,844 words) - 11:58, 13 February 2024
- {{omit from|BASIC|not OO}} {{omit from|Locomotive Basic}} ...20 KB (2,814 words) - 12:26, 21 November 2023
- ...ion-rosetta-code/-/raw/master/images/Hiding_the_cursor.png Screenshot from Atari 8-bit computer] =={{header|BASIC}}== ...18 KB (2,161 words) - 12:00, 13 February 2024
- ...ime. It is recommended to use an emulator capable with increasing speed of Atari CPU. ...ion-rosetta-code/-/raw/master/images/Sunflower_fractal.png Screenshot from Atari 8-bit computer] ...40 KB (4,920 words) - 04:31, 24 March 2024
- ...on-rosetta-code/-/raw/master/images/Cursor_positioning.png Screenshot from Atari 8-bit computer] =={{header|BASIC}}== ...27 KB (3,183 words) - 11:50, 13 February 2024
- This example has been written for the C64 and uses the STROUT BASIC routine. .../action-rosetta-code/-/raw/master/images/Inverse_video.png Screenshot from Atari 8-bit computer] ...24 KB (3,087 words) - 12:02, 13 February 2024
- ...-rosetta-code/-/raw/master/images/Exponentiation_order.png Screenshot from Atari 8-bit computer] =={{header|BASIC}}== ...42 KB (4,175 words) - 11:57, 3 December 2023
- ...tta-code/-/raw/master/images/Ringing_the_terminal_bell.png Screenshot from Atari 8-bit computer] =={{header|BASIC}}== ...25 KB (2,903 words) - 11:07, 1 March 2024
- ...k8bit/action-rosetta-code/-/raw/master/images/Piprimes.png Screenshot from Atari 8-bit computer] =={{header|BASIC}}== ...33 KB (3,021 words) - 21:58, 22 May 2024
- ...ime. It is recommended to use an emulator capable with increasing speed of Atari CPU. ...ber_greater_than_previous_term_with_exactly_n_divisors.png Screenshot from Atari 8-bit computer] ...53 KB (6,135 words) - 11:38, 4 February 2024
- ...-rosetta-code/-/raw/master/images/Copy_stdin_to_stdout.png Screenshot from Atari 8-bit computer] =={{header|Applesoft BASIC}}== ...21 KB (2,658 words) - 01:15, 29 May 2024
- .../master/images/Sum_of_primes_in_odd_positions_is_prime.png Screenshot from Atari 8-bit computer] =={{header|GW-BASIC}}== ...27 KB (2,926 words) - 10:34, 11 February 2024
- ...setta-code/-/raw/master/images/Special_neighbor_primes.png Screenshot from Atari 8-bit computer] =={{header|BASIC}}== ...39 KB (4,338 words) - 14:44, 21 April 2024
- ...de/-/raw/master/images/Case-sensitivity_of_identifiers.png Screenshot from Atari 8-bit computer] =={{header|BASIC}}== ...61 KB (8,471 words) - 15:44, 12 November 2023
- ...ither. This does not occur on 65c02-based hardware such as the Apple II or Atari Lynx. =={{header|Applesoft BASIC}}== ...23 KB (3,174 words) - 17:09, 20 April 2024
- =={{header|BASIC}}== {{works with|Locomotive Basic}} ...46 KB (5,454 words) - 11:44, 13 February 2024
- =={{header|Applesoft BASIC}}== See [[Tetris/Applesoft BASIC]]. ...70 KB (9,876 words) - 00:08, 10 March 2024
- ...osetta-code/-/raw/master/images/Zero_to_the_zero_power.png Screenshot from Atari 8-bit computer] =={{header|Applesoft BASIC}}== ...46 KB (5,350 words) - 14:50, 1 March 2024
- .../-/raw/master/images/Input_Output_for_pairs_of_numbers.png Screenshot from Atari 8-bit computer] =={{header|Applesoft BASIC}}== ...32 KB (4,309 words) - 19:05, 20 April 2024