OpenGL/Utah teapot: Difference between revisions

Line 10:
This implementation sticks to the task requirements and only shows the teapot, it's rotating, so you can enjoy it's magnificence from all possible viewpoints and perspectives.
<lang C>
#include<gl/freeglut.h>
 
/*Abhishek Ghosh, MahaShoshti, 26th September 2017*/
 
#include<gl/freeglut.h>
 
double rot = 0;
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glutInitDisplayMode(GLUT_SINGLE|GLUT_RGB|GLUT_DEPTH);
glutInitWindowSize(900,700);
glutCreateWindow("Rossetta'sThe Amazing, Rotating CubeUtah Teapot brought to you in OpenGL via freeglut.");
init();
glutDisplayFunc(display);
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}
</lang>
 
=={{header|Lisp}}==
{{libheader|GL}}{{libheader|GLU}}
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