Mouse position: Difference between revisions
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=={{header|Visual Basic}}== |
=={{header|Visual Basic}}== |
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There are two methods for determining where the mouse pointer is. The first only works when the pointer is actually over the window containing the code. This actually works for any control that has a MouseMove event, but it doesn't work if the pointer is over ''anything else'', including controls on the form (so if the pointer is over a button on the current form, the event |
There are two methods for determining where the mouse pointer is. The first only works when the pointer is actually over the window containing the code. This actually works for any control that has a MouseMove event, but it doesn't work if the pointer is over ''anything else'', including controls on the form (so if the pointer is over a button on the current form, the event will only fire for the button, ''not'' the form). |
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<lang vb>Private Sub Form_MouseMove(Button As Integer, Shift As Integer, X As Single, Y As Single) |
<lang vb>Private Sub Form_MouseMove(Button As Integer, Shift As Integer, X As Single, Y As Single) |
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'X and Y are in "twips" -- 15 twips per pixel |
'X and Y are in "twips" -- 15 twips per pixel |
Revision as of 10:33, 1 March 2011
You are encouraged to solve this task according to the task description, using any language you may know.
Get the current location of the mouse cursor relative to the active window. Please specify if the window may be externally created.
Ada
The GTK procedure is Get_Pointer. It returns mouse coordinates relatively to a window (internally created). The following program shows a button, which when pressed indicates coordinates of the mouse pointer relatively to the main window: <lang Ada>with GLib; use GLib; with Gtk.Button; use Gtk.Button; with Gtk.Label; use Gtk.Label; with Gtk.Window; use Gtk.Window; with Gtk.Widget; use Gtk.Widget; with Gtk.Table; use Gtk.Table;
with Gtk.Handlers; with Gtk.Main;
procedure Tell_Mouse is
Window : Gtk_Window; Grid : Gtk_Table; Button : Gtk_Button; Label : Gtk_Label; package Handlers is new Gtk.Handlers.Callback (Gtk_Widget_Record); package Return_Handlers is new Gtk.Handlers.Return_Callback (Gtk_Widget_Record, Boolean); function Delete_Event (Widget : access Gtk_Widget_Record'Class) return Boolean is begin return False; end Delete_Event; procedure Destroy (Widget : access Gtk_Widget_Record'Class) is begin Gtk.Main.Main_Quit; end Destroy; procedure Clicked (Widget : access Gtk_Widget_Record'Class) is X, Y : GInt; begin Get_Pointer (Window, X, Y); Set_Text (Label, "At" & GInt'Image (X) & GInt'Image (Y)); end Clicked;
begin
Gtk.Main.Init; Gtk.Window.Gtk_New (Window); Gtk_New (Grid, 1, 2, False); Add (Window, Grid); Gtk_New (Label); Attach (Grid, Label, 0, 1, 0, 1); Gtk_New (Button, "Click me"); Attach (Grid, Button, 0, 1, 1, 2); Return_Handlers.Connect ( Window, "delete_event", Return_Handlers.To_Marshaller (Delete_Event'Access) ); Handlers.Connect ( Window, "destroy", Handlers.To_Marshaller (Destroy'Access) ); Handlers.Connect ( Button, "clicked", Handlers.To_Marshaller (Clicked'Access) ); Show_All (Grid); Show (Window); Gtk.Main.Main;
end Tell_Mouse;</lang>
AutoHotkey
Window may be externally created. <lang AutoHotkey>WinGetTitle, window, A MouseGetPos, x, y Msgbox, the mouse is at xpos %x% ypos %y% in window %window%</lang>
C
<lang c>#include <stdio.h>
- include <X11/Xlib.h>
int main() {
Display *d; Window inwin; /* root window the pointer is in */ Window inchildwin; /* child win the pointer is in */ int rootx, rooty; /* relative to the "root" window; we are not interested in these, but we can't pass NULL */ int childx, childy; /* the values we are interested in */ Atom atom_type_prop; /* not interested */ int actual_format; /* should be 32 after the call */ unsigned int mask; /* status of the buttons */ unsigned long n_items, bytes_after_ret; Window *props; /* since we are interested just in the first value, which is
a Window id */
/* default DISPLAY */ d = XOpenDisplay(NULL);
/* ask for active window (no error check); the client must be freedesktop compliant */ (void)XGetWindowProperty(d, DefaultRootWindow(d),
XInternAtom(d, "_NET_ACTIVE_WINDOW", True), 0, 1, False, AnyPropertyType, &atom_type_prop, &actual_format, &n_items, &bytes_after_ret, (unsigned char**)&props);
XQueryPointer(d, props[0], &inwin, &inchildwin,
&rootx, &rooty, &childx, &childy, &mask);
printf("relative to active window: %d,%d\n", childx, childy);
XFree(props); /* free mem */ (void)XCloseDisplay(d); /* and close the display */ return 0;
}</lang>
Clojure
<lang lisp>(let [point (.. java.awt.MouseInfo getPointerInfo getLocation)] [(.getX point) (.getY point)])</lang>
Factor
Works only in the graphical listener. Replaces the text in the button with the relative and absolute coordinates of the mouse <lang factor>: replace-text ( button text -- )
[ drop children>> pop drop ] [ >label add-gadget drop ] 2bi;
- present-locations ( loc1 loc2 -- string )
[ first2 [ number>string ] bi@ "," glue ] bi@ ";" glue ;
- example ( -- ) "click me"
[
dup hand-rel ! location relative to the button hand-loc get ! location relative to the window present-locations replace-text
] <border-button> gadget. ; </lang>
F#
Have to do a lot of interop here. Primarily because the active window may not be a .NET form/control. If the question was for the point relative to the current window, life would be much simpler. <lang fsharp>open System.Windows.Forms open System.Runtime.InteropServices
- nowarn "9"
[<Struct; StructLayout(LayoutKind.Sequential)>] type POINT =
new (x, y) = { X = x; Y = y } val X : int val Y : int
[<DllImport("user32.dll")>] extern nativeint GetForegroundWindow(); [<DllImport("user32.dll", CharSet=CharSet.Auto, SetLastError=true, ExactSpelling=true)>] extern int ScreenToClient(nativeint hWnd, POINT &pt);
let GetMousePosition() =
let hwnd = GetForegroundWindow() let pt = Cursor.Position let mutable ptFs = new POINT(pt.X, pt.Y) ScreenToClient(hwnd, &ptFs) |> ignore ptFs
</lang>
HicEst
Mouse click positions for windows created internally. X and Y are in units of current xy axes (optional: invisible). <lang hicest> WINDOW(WINdowhandle=handle)
AXIS(WINdowhandle=handle, MouSeCall=Mouse_Callback, MouSeX=X, MouSeY=Y) END
SUBROUTINE Mouse_Callback()
WRITE(Messagebox, Name) X, Y END</lang>
Java
The mouse position can be checked at any time by calling
<lang java5>Point mouseLocation = MouseInfo.getPointerInfo().getLocation();</lang>
This returns a point on the entire screen, rather than relative to a particular window. This call can be combined with getLocation()
from any Component
(including a Frame
, which is a window) to get the location relative to that Component
.
JavaScript
One of many ways to add an event listener:
<lang javascript>document.onmousemove = function(ev) {
var mouse = {x: ev.clientX, y: ev.clientY};
}</lang>
In the above example, the window may not be external. It must in fact be a web browser window, which runs the script.
Liberty BASIC
This example gets the mouse position based on the active window. Click on other windows to get relative mouse position based on those windows. <lang lb> nomainwin
UpperLeftX = DisplayWidth-WindowWidth UpperLeftY = DisplayHeight-WindowHeight
struct point, x as long, y as long
stylebits #main.st ,0,0,_WS_EX_STATICEDGE,0 statictext #main.st "",16,16,100,26
stylebits #main ,0,0,_WS_EX_TOPMOST,0 open "move your mouse" for window_nf as #main
#main "trapclose [quit]" timer 100, [mm] wait
[mm]
CallDll #user32, "GetForegroundWindow", WndHandle as uLong #main.st CursorPos$(WndHandle) wait
[quit]
close #main end
function CursorPos$(handle)
Calldll #user32, "GetCursorPos",_ point as struct,_ result as long Calldll #user32, "ScreenToClient",_ handle As Ulong,_ point As struct,_ result as long x = point.x.struct y = point.y.struct CursorPos$=x; ",";y
end function</lang>
Logo
<lang logo>show mousepos ; [-250 250]</lang>
Mathematica
<lang Mathematica>MousePosition["WindowAbsolute"]</lang>
MATLAB
<lang MATLAB>get(0,'PointerLocation')</lang>
OCaml
equivalent to the C example, uses the Xlib binding ocaml-xlib <lang OCaml>open Xlib
let () =
let d = xOpenDisplay "" in
(* ask for active window (no error check); the client must be freedesktop compliant *) let _, _, _, _, props = xGetWindowProperty_window d (xDefaultRootWindow d) (xInternAtom d "_NET_ACTIVE_WINDOW" true) 0 1 false AnyPropertyType in
let _, _, _, child, _ = xQueryPointer d props in begin match child with | Some(_, childx, childy) -> Printf.printf "relative to active window: %d,%d\n%!" childx childy; | None -> print_endline "the pointer is not on the same screen as the specified window" end;
xCloseDisplay d;
- </lang>
Oz
Repeatedly shows the mouse coordinates relative to the foremost window of the application. <lang oz>declare
[QTk] = {Module.link ['x-oz://system/wp/QTk.ozf']} WindowClosed = {NewCell false} Label Window = {QTk.build
td(action:proc {$} WindowClosed := true {Window close} end label(text:"" handle:Label))} in
{Window show}
for while:{Not @WindowClosed} do TopmostWindow = {List.last {String.tokens {Tk.return wm(stackorder '.')} & }} Winfo = {Record.mapInd winfo(rootx:_ rooty:_ pointerx:_ pointery:_)
fun {$ I _} {Tk.returnInt winfo(I TopmostWindow)} end}
in {Label set(text:"x: "#(Winfo.pointerx - Winfo.rootx)
#", y: "#(Winfo.pointery - Winfo.rooty))}
{Delay 250} end</lang>
PicoLisp
The following works in an XTerm window. After calling (mousePosition), click into the current terminal window. The returned value is (X . Y), where X is the column and Y the line number. <lang PicoLisp>(de mousePosition ()
(prog2 (prin "^[[?9h") # Mouse reporting on (and (= "^[" (key)) (key 200) (key 200) (key) (cons (- (char (key)) 32) (- (char (key)) 32) ) ) (prin "^[[?9l") ) ) # Mouse reporting off</lang>
Output:
: (mousePosition) -> (7 . 3)
PureBasic
The mouse position can be obtained by these two commands. <lang PureBasic>x = WindowMouseX(#MyWindow) y = WindowMouseY(#MyWindow)</lang> This example repeatedly shows the mouse coordinates relative to the window created in the application. <lang PureBasic>#MyWindow = 0
- Label_txt = 0
- MousePos_txt = 1
If OpenWindow(#MyWindow,0,0,200,200,"Test",#PB_Window_SystemMenu)
TextGadget(#Label_txt,0,0,100,20,"Mouse Position (x,y):",#PB_Text_Right) TextGadget(#MousePos_txt,120,0,60,20,"()") Repeat Repeat event = WaitWindowEvent(10) If event = #PB_Event_CloseWindow Break 2 ;exit program EndIf Until event = 0 x = WindowMouseX(#MyWindow) y = WindowMouseY(#MyWindow) SetGadgetText(#MousePos_txt,"(" + Str(x) + "," + Str(y) + ")") ForEver
EndIf</lang>
Python
Mouse position using Tkinter graphics library nearly universally included in installations of Python. There is other alternatives but they are platform specific. Shows position of mouse while it is over the program windows and changes color of window when mouse is near (<10) hot spot 100,100.
Code is based on post in Daniweb: http://www.daniweb.com/forums/post616327.html#post616327 by ZZucker <lang python> import Tkinter as tk
def showxy(event):
xm, ym = event.x, event.y str1 = "mouse at x=%d y=%d" % (xm, ym) # show cordinates in title root.title(str1) # switch color to red if mouse enters a set location range x,y, delta = 100, 100, 10 frame.config(bg='red' if abs(xm - x) < delta and abs(ym - y) < delta else 'yellow')
root = tk.Tk() frame = tk.Frame(root, bg= 'yellow', width=300, height=200) frame.bind("<Motion>", showxy) frame.pack()
root.mainloop() </lang>
<lang python>
- simple way of ,get cursor xy data
- niwantha33@gmail.com
from Tkinter import * win=Tk() win.geometry("200x300") def xy(event):
xm, ym = event.x, event.y xy_data = "x=%d y=%d" % (xm, ym) lab=Label(win,text=xy_data) lab.grid(row=0,column=0)
win.bind("<Motion>",xy) mainloop() </lang>
Ruby
<lang Ruby> Shoes.app(:title => "Mouse Position", :width => 400, :height => 400) do
@position = para "Position : ?,?", :size => 12, :margin => 10 motion do |x,y| @position.text = "Position : " + x.to_s + "," + y.to_s end
end </lang>
Tcl
<lang tcl>package require Tk 8.5 set curWindow [lindex [wm stackorder .] end]
- Everything below will work with anything from Tk 8.0 onwards
set x [expr {[winfo pointerx .] - [winfo rootx $curWindow]}] set y [expr {[winfo pointery .] - [winfo rooty $curWindow]}] tk_messageBox -message "the mouse is at ($x,$y) in window $curWindow"</lang>
Visual Basic
There are two methods for determining where the mouse pointer is. The first only works when the pointer is actually over the window containing the code. This actually works for any control that has a MouseMove event, but it doesn't work if the pointer is over anything else, including controls on the form (so if the pointer is over a button on the current form, the event will only fire for the button, not the form). <lang vb>Private Sub Form_MouseMove(Button As Integer, Shift As Integer, X As Single, Y As Single)
'X and Y are in "twips" -- 15 twips per pixel Me.Print "X:" & X Me.Print "Y:" & Y
End Sub</lang>
The second method uses the Windows API, and can be easily translated to any language that can make API calls. This example uses a Timer
control to check the mouse position.
<lang vb>Private Declare Function GetCursorPos Lib "user32" (lpPoint As POINTAPI) As Long
Private Type POINTAPI
'X and Y are in pixels, with (0,0) being the top left corner of the primary display X As Long Y As Long
End Type
Private Pt As POINTAPI
Private Sub Timer1_Timer()
GetCursorPos Pt Me.Cls Me.Print "X:" & Pt.X Me.Print "Y:" & Pt.Y
End Sub</lang>