Category:Lobster

From Rosetta Code
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Language
Lobster
This programming language may be used to instruct a computer to perform a task.
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Listed below are all of the tasks on Rosetta Code which have been solved using Lobster.
Your Help Needed
If you know Lobster, please write code for some of the tasks not implemented in Lobster.

Lobster is a general purpose programming language originally created for programming games. It has a Python-like syntax, with a static type system that feels like dynamic typing thanks to flow-sensitive type inference and specialization. It has lightweight anonymous functions, encouraging every function to look like a built-in control structure. Additionally it has vector operations, multi-methods, coroutines and immutable types.

It is currently implemented as a bytecode VM that runs on all desktop and mobile platforms (through SDL), and comes with built-in functionality for easy access to OpenGL, FreeType etc.

Pages in category "Lobster"

The following 4 pages are in this category, out of 4 total.