Category:Setl4

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Language
Setl4
This programming language may be used to instruct a computer to perform a task.
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Listed below are all of the tasks on Rosetta Code which have been solved using Setl4.

SETL4 is a new implementation of Setl that brings the raw power and speed of SPITBOL to non-numeric computation using set-theoretic constructs

It was designed and created by Dave Shields, the author of the first implementation of Setl, written in 1970-1971, using as ASR 33 Teletype.

Setl4 is written in SPITBOL, a very efficient implementation of Snobol4.

Source and binaries can be found at http://github.com/setl4.

Setl4 is licensed under the MIT License, SPITBOL under GPLv2 (or later)

Pages in category "Setl4"

This category contains only the following page.