Recursion is the idea that a function can come to an answer by repeatedly calling itself with new arguments until a "base case" or "end condition" is met. One good example is a factorial function (for positive integers only). The base case for factorial is "0!" (some people like to use 1 or 2, but 0 is OK for instructional purposes). When 5 is sent as an argument to a recursive factorial function, the function does not know the answer right away. All it knows is that 5! = 5 * 4!. So it calls itself to find out what 4! is. This process continues until it gets to 0!, which is 1. Now it has built up a train of answers: 5! = 5 * 4! = 5 * 4 * 3! etc., and it can find the final answer. Other common examples include tree traversal and the min/max algorithm.
A pseudocode function to demonstrate recursion would look something like this:
function F with arguments if end condition is not met return F called with new set of arguments //optional additional conditions which may or may not have direct answers else return end condition value
More than one end condition is allowed. More than one recursion condition is allowed.
Recursion is often difficult for programming students to grasp, but it's not much different than any other function call. In a normal function call, execution moves to another function with the given parameters. In a recursive function call, execution moves to the same function, but the parameters still act as they would in a normal function call.
Many recursion problems can be solved with an iterative method, or using a loop of some sort (usually recursion and iteration are contrasted in programming, even though recursion is a specific type of iteration). In some languages, the factorial example is best done with a loop because of function call overhead. Some other languages, like Scheme, are designed to favor recursion over explicit looping, using tail recursion optimization to convert recursive calls into loop structures.
Tail recursion is a specific type of recursion where the recursive call is the last call in the function. Because tail recursive functions can easily and automatically be transformed into a normal iterative functions, tail recursion is used in languages like Scheme or OCaml to optimize function calls, while still keeping the function definitions small and easy to read. The actual optimization transforms recursive calls into simple branches (or jumps) with logic to change the arguments for the next run through the function (which together may be thought of as a loop with local variables).
The benefits of this optimization are primarily stack related. Transforming recursive functions into iterative functions can save memory and time.
Memory is saved by reducing an entire call stack (with contexts for each call) to one function call. This way, more complex calls can be evaluated without running out of memory.
Time is saved because each function return takes a long time relative to a simple branch. This benefit is usually not noticed unless function calls are made that would result in large and/or complex call trees. For example, the time difference between iterative and recursive calls of fibonacci(2) would probably be minimal (if there is a difference at all), but the time difference for the call fibonacci(40) would probably be drastic.
Sometimes, tail-recursive functions are coded in a way that makes them not tail-recursive. The example above could become tail-recursive if it were transformed to look like this:
function F with arguments if end condition is met return end condition value //optional additional conditions which may or may not have direct answers else return F called with new set of arguments
Below is a list of examples of recursion in computing.
Pages in category "Recursion"
The following 23 pages are in this category, out of 23 total.